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The second version of our semi-realistic female character Lenka is designed to be a member of the crew for our space ship or as a pilot for other flying vehicles made by Cyber-Sculpture.
Lenka is based on the Make Human mesh that was imported in 3D Studio MAX 2019, modified and rigged (skin + biped) with a morph modifier applied. The rig is accurate yet we decided to add skin morph (elbows, knees, pelvis) just to make deformations look more interesting.In most situations you don't even need to hide undergarments as there is no ugly mesh intersections. See preview images.
Lenka has basic phonemes, basic expressions and several morphs for genitalia.
Lenka's biped has 2 twist links for forearms, upper arms, thighs and calves. 4 bones for breasts animation, 2 more bones for buttocks and one bone for the crotch.
The scene contains a demo animation to show the model flexibility and is organized in layers. We have also included 3DS MAX 2016 format for backward compatibility.
And the very last thing: pockets are made as POCKETS. Not too big but still usable. If you add turbosmooth modifier, please check smoothing groups.
Almost all materials are Multi/SubObject, all Sub-Materials are standard. Almost all textures are handmade. No bump maps.
Polys: 54.952Verts: 58.140Renderer: scanlineNo 3rd party pluginsUVmapping: mixedUnits: centimeters.
Lenka is ~ 166 cm tall.
Thank you.P.S.The environment is not included.