Lost Child Nanny

Lost Child Nanny Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Required PBR texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Unity project - HDRP URP Built-in

UE4 project - yes

Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender

Unreal Engine information:

Feature:

  • 60 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • 8 ready-made facial emotions
  • Morph target Transformation
  • Cloth physics simulation
  • Blood mask:
  • Face 8
  • Hands 1
  • Changing color Skin/Eyes/Hair/Dress

Polycount:

  • Polygons: 33717
  • Vertices: 40350
  • Triangles: 59496
  • Technical Details
  • Rigged: (Yes)
  • Rigged to Epic skeleton: (Yes)
  • The model has a UE5 Skeleton
  • If rigged to the Epic skeleton, IK bones are included: (Yes)
  • Animated: (No)
  • Number of Animations:-
  • Animation types (Root Motion/In-place):-
  • Number of characters: 1
  • Vertex counts of characters: 40350
  • Number of Materials and Material Instances: 20
  • Number of Textures: 93
  • Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)
  • Supported Development Platforms:
  • Windows: (Yes)
  • Mac: (Yes)
  • Documentation: No
- Important/Additional Notes:
  • Press
  • 1 to play the transformation
  • 2 to stop
  • 3 to reset the transformation
  • 4 to play the scream

In case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the Use self Collisions option in the cloth simulation parameters, I attach a screenshot in the gallery

Unity information:

Please note that the model has no facial bones, facial animation is done by blendshapes

Feature:

  • Separate mesh parts
  • 60 Face blend shapes/morph target
  • 8 ready-made facial emotions
  • Morph target Transformation
  • Cloth physics simulation
  • Blood mask:
  • Face 8
  • Hands 1
  • Changing color Skin(human,veins,monster)/Eyes/Dress/Hair
  • Has Humanoid Rig

Polycount:

  • Polygons: 33717
  • Vertices: 40350
  • Triangles: 59496

Technical details

  • Number of textures: 91
  • Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
  • Polygon count :
  • Minimum polygon count: 33717
  • Maximum polygon count: 33717
  • Number of meshes/prefabs: 3x7
  • Rigging: Yes
  • Animation count: 0
  • Animation type list: 0
  • UV mapping: Yes
  • LOD information: No LODs
  • Types of materials and texture maps:
  • PBR Texture
  • Albedo, Normal,
  • Metallness,Roughness, AO,
  • Alpha in TGA Format
Item rating
1 0
Lost Child Nanny
$170.00
 
Royalty Free License 
Lost Child Nanny
$170.00
 
Royalty Free License 
Available in these collections
Response 86% in 4.8h
3D Modeling
Low-poly Modeling
Rendering
Rigging
Skinning
UV mapping
Texturing
Animating
Hire me

3D Model formats

Format limitations
Native
  • Autodesk Maya 2019 (.ma, .mb)13.8 MB
Exchange
  • Unity 3D 2021.1.6f1 (.unitypackage, .prefab)1.15 GB
  • Autodesk FBX (.fbx) (4 files)828 MB
  • Textures 864 MB
  • CryEngine (.cga, .cgf, .chr, .skin)295 MB
  • Autodesk 3ds Max (.max) (2 files)590 MB
  • OBJ (.obj, .mtl) (2 files)590 MB
  • Zbrush (.ztl, .zbp) (2 files)590 MB
  • Marmoset Toolbag (.tbscene, .tbmat)511 MB

3D Model details

  • Publish date2023-10-26
  • Model ID#4862937
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 33,717
  • Vertices 40,350
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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