Could be used for any kind of personal or commercial projects.
ZTL File for ZBrush Pixologic 4R7p3 with 5 Subdivisions on the body, See wireframe on shaded render the first subdivisions has 7172 quads faces the highest has 1 million 83000 quads polys
No UV's. You will need to bake the high to low poly into a displacement map or normal map.
More screenshots here - https://www.artstation.com/artist/pierrebenjamin