Low-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 179cm tall.
Normal map was baked from a high poly model
Including OBJ, FBX and MAX formats
25494 polygons 47213 triangles 27671 vertices
Maps:
bags_AO.tga (4096x4096) bags_Diffuse.tga (4096x4096) bags_Gloss.tga (4096x4096) bags_Metallic.tga (64x64) bags_Normal.tga (4096x4096) bags_Roughness.tga (4096x4096) bags_Specular.tga (64x64)
body_Diffuse.tga (4096x4096) body_Gloss.tga (4096x4096) body_Normal.tga (4096x4096) body_Specular.tga (4096x4096)
boot_AO.tga (2048x2048)
boot_BaseColor.tga (2048x2048)
boot_Diffuse.tga (2048x2048)
boot_Gloss.tga (2048x2048)
boot_Metallic.tga (2048x2048)
boot_Normal.tga (2048x2048)
boot_Roughness.tga (2048x2048)
boot_Specular.tga (2048x2048)
defence_AO.tga (2048x2048)
defence_BaseColor.tga (2048x2048)
defence_Diffuse.tga (2048x2048)
defence_Gloss.tga (2048x2048)
defence_Metallic.tga (2048x2048)
defence_Normal.tga (2048x2048)
defence_Roughness.tga (2048x2048)
defence_Specular.tga (2048x2048)
devices_AO.tga (4096x4096)
devices_BaseColor.tga (4096x4096)
devices_Diffuse.tga (4096x4096)
devices_Gloss.tga (4096x4096)
devices_Metallic.tga (4096x4096)
devices_Normal.tga (4096x4096)
devices_Roughness.tga (4096x4096)
devices_Specular.tga (4096x4096)
eyelashes_Alpha.tga (512x512) eyelashes_Diffuse.tga (512x512) eyelashes_Normal.tga (512x512)
glove_AO.tga (2048x2048)
glove_BaseColor.tga (2048x2048)
glove_Diffuse.tga (2048x2048)
glove_Gloss.tga (2048x2048)
glove_Metallic.tga (2048x2048)
glove_Normal.tga (2048x2048)
glove_Roughness.tga (2048x2048)
glove_Specular.tga (2048x2048)
hair_Alpha.tga (2048x2048) hair_Diffuse.tga (2048x2048) hair_Normal.tga (2048x2048) hair_Specular.tga (2048x2048)
pant_AO.tga (4096x4096)
pant_BaseColor.tga (4096x4096)
pant_Diffuse.tga (4096x4096)
pant_Diffuse_Green.tga (4096x4096)
pant_Diffuse_Green_Camo.tga (4096x4096)
pant_Diffuse_Grey.tga (4096x4096)
pant_Diffuse_Grey_Camo.tga (4096x4096)
pant_Diffuse_Sand.tga (4096x4096)
pant_Diffuse_Sand_Camo.tga (4096x4096)
pant_Gloss.tga (4096x4096)
pant_Metallic.tga (4096x4096)
pant_Normal.tga (4096x4096)
pant_Roughness.tga (4096x4096)
pant_Specular.tga (4096x4096)
shirt_AO.tga (4096x4096)
shirt_BaseColor.tga (4096x4096)
shirt_Diffuse.tga (4096x4096)
shirt_Diffuse_Green.tga (4096x4096)
shirt_Diffuse_Green_Camo.tga (4096x4096)
shirt_Diffuse_Grey.tga (4096x4096)
shirt_Diffuse_Grey_Camo.tga (4096x4096)
shirt_Diffuse_Sand.tga (4096x4096)
shirt_Diffuse_Sand_Camo.tga (4096x4096)
shirt_Gloss.tga (4096x4096)
shirt_Metallic.tga (4096x4096)
shirt_Normal.tga (4096x4096)
shirt_Roughness.tga (4096x4096)
shirt_Specular.tga (4096x4096)
symbols_Diffuse.tga (1024x1024) symbols_Gloss.tga (1024x1024) symbols_Metallic.tga (64x64) symbols_Normal.tga (1024x1024) symbols_Roughness.tga (1024x1024) symbols_Specular.tga (64x64)