Superfuntimes Android Bust

Superfuntimes Android Bust 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Hello everyone! This is a fairly high-poly sculpt of an android I designed using Sculptris, an old sculpting program that’s no longer supported. It was then taken into Maya, UV’d, and then painted in Substance Painter.

There is a significant emissive map, and the last two screenshots (with emissive in the names) show the emissive maps at 3x multiplication.

Texture maps are 8k, standard metallic/roughness with alpha.

Item rating
0 0
Superfuntimes Android Bust
$44.99
 
Editorial No Ai License 
Superfuntimes Android Bust
$44.99
 
Editorial No Ai License 
Response - % in - h
Texturing
Shaders
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3D Model formats

Format limitations
  • Alembic (.abc)38.2 MB
  • Collada (.dae)88.1 MB
  • Autodesk FBX (.fbx)23.5 MB
  • Blender (.blend)58.2 MB
  • OBJ (.obj, .mtl)59.6 MB

3D Model details

  • Publish date2019-10-10
  • Model ID#2122084
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 539,100
  • Vertices 269,600
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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