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Scifi-Trooper Lowpoly rigged low-poly 3d model rigged ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
This is a game-ready rigged lowpoly scifi trooper.
The scifi trooper comes with 3 textures, diffuse, spec and normal map in yellow.
The second color set (black) has PBR textures (base color, metal, roughness and normal) in 2048*2048 and 4096*4096.
The scond color set (black) is also avalible with (diffuse spec, gloss and normal)
The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects 39 Edit poly 1 Standard primitives 35 Helpers 3 Objects with duplicate names 0 Hidden objects 0 Objects with non-100% scale 0 Objects with Default names 0 Objects without materials 35 Animated objects 9 Groups 0 Scene bounding box size ( X / Y / Z ) 2668.77 mm / 928.24 mm / 4727.79 mm Renderer Name mental ray renderer Type of lighting No lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object name Object type Base HumanLCalf Standard Primitives Base HumanLThigh Standard Primitives Base HumanLPlatform Helper Trooper Edit Poly Base HumanRUpperarm Standard Primitives Base Human Helper Base HumanLFoot Standard Primitives Base HumanRFinger22 Standard Primitives Base HumanLForearm Standard Primitives Base HumanLFinger22 Standard Primitives Base HumanLFinger23 Standard Primitives Base HumanRibcage Standard Primitives Base HumanLFinger21 Standard Primitives Base HumanRFinger23 Standard Primitives Base HumanRCollarbone Standard Primitives Base HumanSpine3 Standard Primitives Base HumanRFinger12 Standard Primitives Base HumanSpine4 Standard Primitives Base HumanNeck2 Standard Primitives Base HumanRFinger21 Standard Primitives View all 39 objects
Names of animated objects used in the scene (sample of up to 20 objects)
Object name Animation length Base HumanRFoot 99f Base HumanLForearm 99f Base HumanRPalm 99f Base HumanPelvis 99f Base HumanLPlatform 99f Base HumanLPalm 99f Base HumanRUpperarm 99f Base HumanRForearm 99f Base HumanLUpperarm 99f
Texture files and paths
Textures 0 Unique texture names 0 Relative texture paths 0 Absolute texture paths 0
Materials 1 Default material names 0
Names of materials used in scene (sample of up to 20 objects)
Material name Material type Number of textures default Standard 0
Polygons 4,539 Triangles 9,082 Vertices 4,636 3-sided polygons 0 4-sided polygons 4,538 5 and more-sided polygons 1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in scene Number of objects in layer 0 39
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