Sci Fi Suit Military Ghost 3D model

Hi-poly model.

Rigged on 3dsmax CAT using Skin Only 3ds max 2014 have a rig (without face rig).
Ready to render in 3ds max 2014 with vray 2.40.

All materials and textures are included.
The textures of the model are applied with UV Unwrap
Units used: cm, model is 178cm tall

Normal map was baked from a high poly model
Including MAX and OBJ formats

252636 polygons
500427 triangles
273572 vertices

pant_specular.tga (4096x4096, 2048x2048)
pant_normal.tga (4096x4096, 2048x2048)
pant_gloss.tga (4096x4096, 2048x2048)
pant_diffuse.tga (4096x4096, 2048x2048)
head_specular.tga (4096x4096, 2048x2048)
head_normal.tga (4096x4096, 2048x2048)
head_diffuse.tga (4096x4096, 2048x2048)
hand_specular.tga (4096x4096, 2048x2048)
hand_normal.tga (4096x4096, 2048x2048)
hand_gloss.tga (4096x4096, 2048x2048)
hand_diffuse.tga (4096x4096, 2048x2048)
hair_normal.tga (4096x4096, 2048x2048)
hair_diffuse.tga (4096x4096, 2048x2048)
costume_specular.tga (4096x4096, 2048x2048)
costume_normal.tga (4096x4096, 2048x2048)
costume_gloss.tga (4096x4096, 2048x2048)
costume_diffuse.tga (4096x4096, 2048x2048)
coat_specular.tga (4096x4096, 2048x2048)
coat_normal.tga (4096x4096, 2048x2048)
coat_gloss.tga (4096x4096, 2048x2048)
coat_diffuse.tga (4096x4096, 2048x2048)
boot_specular.tga (4096x4096, 2048x2048)
boot_normal.tga (4096x4096, 2048x2048)
boot_gloss.tga (4096x4096, 2048x2048)
boot_diffuse.tga (4096x4096, 2048x2048)
eyelashes_mask.tga (512x512)
eye_normal.tga (512x512)
eye_diffuse.tga (512x512)
glow_diffuse.tga (1024x1024)

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects10
Editable poly10
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale0
Objects with Default names0
Objects without materials0
Animated objects0
Scene bounding box size ( X / Y / Z )5030.19 mm / 2153.08 mm / 11678.11 mm
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
HairEditable Poly
CoatEditable Poly
HeadEditable Poly
EyelashesEditable Poly
EyeEditable Poly
CostumeEditable Poly
BootEditable Poly
HandEditable Poly
PantEditable Poly
LightEditable Poly
Texture files and paths
Unique texture names28
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
View all 28 textures
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
3-sided polygons4,845
4-sided polygons247,791
5 and more-sided polygons0
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots


Tell the author what you think of this product!

towanjica wrote
gorgeous - love the emotion!
zapper1998 wrote
I think I like this alot, Thank you Michael
zapper1998 wrote
I use Lightwave mostly, and after doing some resurfacing using the uvmaps. I got her looking like your renders. Thank you This is an awesome model you created. Have a great Day :)


Offer your price
Designer response: 74% in 3.5h
Available formats
  • 3ds Max(.max) (4 files) -
    Version: 2014, Renderer: V-Ray 2.40
    Version: 2014, Renderer: V-Ray 2.40
    Version: 2009, Renderer: Default (Scanline)
    Version: 2016, Renderer: Default (Scanline)
  • OBJ (.obj) 7.2 MB
  • Textures 2048 -
    Version: 2048
    Version: 4096
  • Truevision(.tga) (2 files) -
  • Autodesk FBX (.fbx) 33.6 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-08-10
  • Model ID#148779
  • Animated No
  • Rigged Yes
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 252,636
  • Vertices 273,572
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs
  • Plugins used No