Sci Fi Suit Military Ghost 3D model

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  • 4.37k

Sci Fi Suit Military Ghost 3D model

Hi-poly model.

Rigged on 3dsmax CAT using Skin Only 3ds max 2014 have a rig (without face rig).
Ready to render in 3ds max 2014 with vray 2.40.

All materials and textures are included.
The textures of the model are applied with UV Unwrap
Units used: cm, model is 178cm tall

Normal map was baked from a high poly model
Including MAX and OBJ formats

252636 polygons
500427 triangles
273572 vertices

pant_specular.tga (4096x4096, 2048x2048)
pant_normal.tga (4096x4096, 2048x2048)
pant_gloss.tga (4096x4096, 2048x2048)
pant_diffuse.tga (4096x4096, 2048x2048)
head_specular.tga (4096x4096, 2048x2048)
head_normal.tga (4096x4096, 2048x2048)
head_diffuse.tga (4096x4096, 2048x2048)
hand_specular.tga (4096x4096, 2048x2048)
hand_normal.tga (4096x4096, 2048x2048)
hand_gloss.tga (4096x4096, 2048x2048)
hand_diffuse.tga (4096x4096, 2048x2048)
hair_normal.tga (4096x4096, 2048x2048)
hair_diffuse.tga (4096x4096, 2048x2048)
costume_specular.tga (4096x4096, 2048x2048)
costume_normal.tga (4096x4096, 2048x2048)
costume_gloss.tga (4096x4096, 2048x2048)
costume_diffuse.tga (4096x4096, 2048x2048)
coat_specular.tga (4096x4096, 2048x2048)
coat_normal.tga (4096x4096, 2048x2048)
coat_gloss.tga (4096x4096, 2048x2048)
coat_diffuse.tga (4096x4096, 2048x2048)
boot_specular.tga (4096x4096, 2048x2048)
boot_normal.tga (4096x4096, 2048x2048)
boot_gloss.tga (4096x4096, 2048x2048)
boot_diffuse.tga (4096x4096, 2048x2048)
eyelashes_mask.tga (512x512)
eye_normal.tga (512x512)
eye_diffuse.tga (512x512)
glow_diffuse.tga (1024x1024)

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects10
Editable poly10
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale0
Objects with Default names0
Objects without materials0
Animated objects0
Scene bounding box size ( X / Y / Z )5030.19 mm / 2153.08 mm / 11678.11 mm
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
CoatEditable Poly
CostumeEditable Poly
BootEditable Poly
LightEditable Poly
HandEditable Poly
PantEditable Poly
HairEditable Poly
EyelashesEditable Poly
HeadEditable Poly
EyeEditable Poly
Texture files and paths
Unique texture names28
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
View all 28 textures
Hand specular
Hand normal
Hand gloss
Head diffuse
Pant gloss
Pant specular
Coat normal
Costume specular
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
3-sided polygons4,845
4-sided polygons247,791
5 and more-sided polygons0
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots
Large 9eca49b5 39a9 4035 b711 ef03004b6514Large 99da18b2 cac4 4e01 878b c95be03e9a94Large 3fe8f2cf 9953 4ddf a9bb 5a17b7537d0aLarge 6b12c8ae 090d 42df 8b6e 34e430cee72aLarge effc0fa2 8e59 41e7 ab99 435a82b9e196Large 33979bc3 aa15 4f05 80b6 d94b2e2a3fe5Large f7ec851c f54a 4798 b76f abbcd373c6a8Large 84ed8b55 357b 4024 ab8e 08d9a85f7d54Large 8b4c8a46 c7b8 4f42 9f8c bef1007c0d48


Tell the author what you think of this product!

towanjica wrote
gorgeous - love the emotion!
zapper1998 wrote
I think I like this alot, Thank you Michael
zapper1998 wrote
I use Lightwave mostly, and after doing some resurfacing using the uvmaps. I got her looking like your renders. Thank you This is an awesome model you created. Have a great Day :)
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Designer response: 78% in 3.4h
Available formats
  • 3D Studio Max (.max) (4 files) -
    Version: 2014, Renderer: V-Ray 2.40
    Version: 2014, Renderer: V-Ray 2.40
    Version: 2009, Renderer: Default (Scanline)
    Version: 2016, Renderer: Default (Scanline)
  • OBJ (.obj) 7.2 MB
  • Textures 2048 -
    Version: 2048, Renderer: undefined
    Version: 4096, Renderer: undefined
  • Truevision (.tga) (2 files) -
  • Autodesk FBX (.fbx) 33.6 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-08-10
  • Model ID#148779
  • Animated No
  • Rigged Yes(approved)
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 252,636
  • Vertices 273,572
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs
  • Plugins used No