Low-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 180cm tall.
Normal map was baked from a high poly model
Including MAX and OBJ formats
26825 polygons 49828 triangles 28874 vertices
Maps:
body_basecolor.tga (4096x4096) body_metallic.tga (4096x4096) body_roughness.tga (4096x4096) body_diffuse.tga (4096x4096) body_specular.tga (4096x4096) body_gloss.tga (4096x4096) body_normal.tga (4096x4096) body_emissive.tga (4096x4096)
head_diffuse.tga (4096x4096) head_specular.tga (4096x4096) head_gloss.tga (4096x4096) head_normal.tga (4096x4096)
hair_diffuse.tga (2048x2048) hair_specular.tga (2048x2048) hair_gloss.tga (2048x2048) hair_normal.tga (2048x2048) hair_alpha.tga (2048x2048)
eyelashes.tga (2048x2048) eyelashes_normal.tga (2048x2048) eyelashes_alpha.tga (2048x2048)