
Eddie is a high-quality, stylized robot character designed for real-time applications like Unreal Engine, Unity, and other modern game engines. With a playful yet functional look, Eddie is a perfect asset for sci-fi, toon-style games, animations, and VR/AR projects.
Model Details:
Clean, optimized topology (game-ready)
PBR workflow with 4K textures (BaseColor, Roughness, Metallic, Normal)
UV unwrapped and non-overlapping
Ready for animation and rigging workflows
File Formats Included:
FBX (main game-ready model)
OBJ
4K Texture maps in PNG format
Preview renders + wireframe images
Use Cases:
Indie and mobile games
Stylized cutscenes
Sci-fi worldbuilding
VR/AR experiences
Game jams and prototypes Designed to save you time while adding visual charm to your stylized scenes.