Here is a fully rigged and textured takeaway cup character. Made in Zbrush and Maya, this little guy is low poly enough to be a game character, whilst still looking high res enough for product renders. UVs are cleanly laid out so you can easily place your own branding on the cup without distortion. The included Maya file has a rig set up for animation, or simply use the included .FBX file with Mixamo to get animations quickly. There is also an included .FBX file and textures for both Unity and Unreal Engine if you wish to use him as a game character.