Bring your sports animations to life with this high-quality 3D rigged football player model, designed for seamless integration into Blender-based projects. Whether you're creating game cinematics, sports simulations, or promotional content, this model offers both visual fidelity and animation-ready functionality.
File Format:
This model is available in Rigged MAYA, Rigged BLENDER, FBX, and OBJ formats.
• Maya Compatibility: Maya 2018 and above | Arnold 5.1.0 & above
• Blender Compatibility: Blender 4.0 and above
Model Details:
• Clean, quad-based topology for optimal performance and editing
• Fully UV unwrapped for seamless texturing
• Clearly named nodes for easy navigation
• Real-world scale (Maya units in centimeters)
Polycount:
• Vertices: 62,178
• Edges: 114,213
• Faces: 52,826
• Triangles: 105,366
• UVs: 68,962
Textures:
• Includes 1K and 2K texture maps for flexibility in rendering and performance
Rigging:
• The rig features an advanced setup with both Inverse Kinematics (IK) and Forward Kinematics (FK) systems.
• Bendy controls have been added and are accessible through the main control attributes.
• A stretch attribute is provided for both the legs and hands to enhance flexibility in animation.
• Squash and stretch functionality for the chest area is integrated into the IK controls of the spine.
• Facial expression capabilities are supported through the inclusion of both facial controls and an expression table.
Rendering:
• Rendered using Arnold 5.1.0 (Maya)
• Compatible with Blender Cycles Render
• All preview images are rendered with Arnold for high-quality visualization
Check our GUITARIST model here : https://www.cgtrader.com/3d-models/character/man/rigged-guitarist-jack