Video is example UE shader work
Low Poly Cards Game-ready Long Hairstyle With Hair+ Brow/Lashes
Rendered in Unreal Engine 4.27 and Marmoset toolbag 4
Easily change the color of the hairstyle, tips/roots, flame, ..., with UE4 shader (include in UE4 scene)
UPD: +Rigging+Skinning. Rigged with Epic Skeleton/Humanoid. You can apply physics by using these bones.
Polycount:
Hair:
Verts 26008Brow/Lashes:
Faces 482
Tris 964
Verts 632
The pack includes:
Hair:
alpha- albedo(4)- ao- depth- directional- ID- normal- root- tip, roughnessLashes+Brow:
alpha- albedo- ao- depth- directional- ID- normal
You can write to me if there are any problems with the product and I will also be very grateful if you leave a review!