DESCRIPTION

Eye spider - character in Unreal Engine

Unreal:

  • Character works on Animation Blueprint and Character Blueprint
  • Project has Input folder with input keys
  • Iris reflection works on complex node material system(It works without ray tracing)
  • Two materials (Eye and legs)

Blender:

  • Skeleton has IK and FK system
  • All animations in eye spider animations pack file. Where you can change them.
  • Three materials (Eye, legs, iris)

Textures

  • All 2048x2048
  • Unreal and Blender have different texture pack
  • Unreal: EYE-BaseColor, EYE-Normal, EYE-Roughness, IRIS-BaseColor, LEGS-BaseColor, LEGS-Normal, LEGS-OcclusionRoughnessMetallic, Iris-plane-normal
  • Blender: EYE-BaseColor, EYE-mask, EYE-Normal, EYE-Roughness, IRIS-BaseColor, LEGS-AO, LEGS-BaseColor, LEGS-Normal, LEGS-Roughness

Animations:

  • walk (front, back, left, right, front left 45,front right 45, back right 45, back left 45 ) eight sides
  • run (the same as walk)
  • crouch(the same as walk)
  • soft-stop for walk (eight sides)
  • soft-stop for run (eight sides)
  • soft-stop for crouch (eight sides)
  • jump/falling/landing
  • 2 attack variants (LMB and RMB)
  • turn
  • transitions from stand to crouch and back
  • Idle stand
  • Idle crouch

If you have questions - aglenys.salut@gmail.com

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Eye spider full unreal character Low-poly 3D model

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UASSET
Size: 62.7 MB
5
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Blender | 2 files<br />Version: 4.1 - Renderer: Cycles<br />File Size: 60.9 MB
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OBJ | 2 files<br />File Size: 366 KB
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Collada<br />File Size: 750 KB
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Stereolithography<br />File Size: 217 KB
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