The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in Cinema 4D. Fidelity is optimal up to a 2k render. OCTANE VERSION INCLUDED
FILE FORMATS:
Cinema 4D OCTANE ( materials and textures was setup) Cinema 4D Standard ( materials and textures was setup) FBX 2011 OBJ 2016 Geometry:
No isolated vertices No coincident vertices No coincident/coplanar faces Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision ) Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.) Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. )
TEXTURES:
Textures highquality, enough for close-up render ( 2048x2048 pixels ) UVWs mapping non-overlapping