Meet “Timmy,” a versatile, stylized male character ready to jump into your next project. Whether you’re building a game, creating an animated short, or exploring real‑time rendering, Timmy is fully UV‑unwrapped, multi‑resolution PBR‑textured, and set up in a clean T‑Pose for seamless rigging and animation.
Key Features
Game‑Ready Topology
22,498 vertices | 23,870 faces | 44,593 triangles
Clean edge flow optimized for deformation
Multi‑Resolution PBR Texture Set
4K (4096×4096) – ideal for film‑quality renders
2K (2048×2048) – balanced quality for mid‑range projects
1K (1024×1024) – optimized for games and performance‑sensitive applications
Includes Base Color, Roughness, Normal Map & Ambient Occlusion
UV Unwrapped
Non‑overlapping shells with consistent texel density across all resolutions
T‑Pose Setup
Perfect starting pose for rigging in Blender, Maya, 3ds Max, Unity or Unreal
Note: Mesh is supplied un‑rigged and without animation—ready for your custom bone setup!
What’s Included
Blender Source (v4.2.3): .blend file with all materials and baked textures
Exported Formats:
FBX (mesh + material setup)
OBJ (mesh only)
Textures: Organized into three subfolders by resolution
4K/ – highest detail
2K/ – mid‑range
1K/ – performance‑friendly
Timmy is the perfect starting point for your next animation or game asset—grab him now and rig, animate, or customize to fit your vision!