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Maya 2016
Obj
Model:
Clean topology based on quads.
This model is completely UVunwrapped.
Model group material and texture have a clear name.
Model has included expressions also.
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Texture and shader:
face cloth shoe textures Res is 2048*2048 jpg format.
Rig:
Body and face is rigged to animation.
The body rig contain stretch and IKFK switch etc features.
the skin weight is good for various motion.
Render:
Vray 3.1