Cartoon Fat Guy is designed in Blender 4.43 to work efficiently for animation and game engines including VR games. The model is fully rigged with blender, with control rig provided in the native .blend file.
BODY 20076 polys - 20199 verts
Accessories 5846 polys -5927 verts
TOTAL 25922 polys - 26126 verts
Optimised Polygons
Originally created with Blender 4.43.
Ready to render with Cycles & Eevee.
-Quick renders due to low polygons used.
Game-ready - Fully Rigged. Standard control rig including mouth, face & eyes, no inverse kinematics.
Textures: 3 x 4x PNG 4k.
No visible UV stretching or obvious seams.
Model is built to real world scale (2.0m tall).
Reading of materials in external folder.
Generic files (fbx, obj) also provided, exported directly from the original Blender project.
The model loads without errors and positioned at the origin [000].
Scene objects are organized by layers/Groups.
No third-party renderer or plug-ins needed.
All files and functions are named descriptively and work to the expected standard.
-Conforms to the Stemcell requirements.
I hope you like you :)
Any issues or if you would like to provide feedback, please contact us. I am happy to provide post sale support if required.