DESCRIPTION

This 3D model was created in Blender 4.50 and thoroughly optimized for real-time engines, cinematic rendering, and immersive experiences—including mobile, AR/VR, and next-gen game development.

Designed with a focus on realism and performance, the model showcases gaunt child-like anatomy, decayed flesh, and high-resolution surface details that evoke an unsettling, haunting presence. Clean, efficient geometry and non-overlapping UV maps guarantee excellent performance and seamless texturing across all major platforms.

Perfect for horror, survival, dark fantasy, and post-apocalyptic projects, this child zombie brings an eerie sense of tragedy and fear to any 3D scene. A fully editable .blend file is included, allowing complete freedom for customization, rigging, and animation.

Model Specifications
  • Vertices: 58,790
  • Polygons: 58,202
  • Geometry: Clean quad-based topology with optimized triangles
  • File Formats: .blend, .fbx, Unreal Engine compatible
  • Textures: Hand-painted / baked zombie skin (PNG format)
  • No visible seams or UV stretching
  • Fully unwrapped UVs with logical, clean layout
  • Real-world scale and accurate proportions
  • Model centered at (0, 0, 0)
  • Native support for Cycles and Eevee
  • Optimized for real-time rendering and animation
  • Fully compatible with Unreal Engineand other 3D platforms
  • No third-party plugins required
Ideal Use Cases
  • Horror and survival games (PC / Console / VR)
  • Dark fantasy or gothic environments
  • Cinematic trailers and cutscenes
  • Post-apocalyptic worlds
  • AR/VR immersive experiences
Rigging & Animation Details

The model is rig-ready and includes a set of pre-made animations for immediate use

Organization & Technical Standards
  • All assets neatly organized in collections and layers
  • Consistent naming conventions for meshes and materials
  • Clean material setup for quick workflow integration
  • Built according to CGTrader & Stemcell Technical Standards for maximum compatibility
Support & Assistance

If you experience any issues or need help integrating the Child Zombie into your workflow, I offer dedicated post-purchase support for both technical setup and artistic adjustments.

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Child Zombie 3D Model for Games Cinematics and VR Low-poly 3D model

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Native file format
BLEND2 files
Size: 382 MB
Cycles 4.5 | 4.5
Cycles 4.5 | 4.5
Exchange formats
FBX
Autodesk FBX | 3 files<br />File Size: 571 MB
UASSET
UnrealEngine<br />Version: 5.6 - Renderer: Vulkan 5.6<br />File Size: 77.3 MB
PNG
PNG | 3 files<br />File Size: 571 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
58202 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 58790 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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