DESCRIPTION

This 3D model was created in Blender 4.50 and thoroughly optimized for real-time engines, cinematic rendering, and immersive experiences—including mobile, AR/VR, and next-gen game development.

Designed with a focus on realism, performance, and aesthetic contrast, the model features a hauntingly attractive yet decayed female form, showcasing detailed anatomy, textured skin decay, and high-resolution surface details that deliver a chilling yet captivating look. Clean, efficient geometry and non-overlapping UV maps ensure top-tier performance and seamless texturing across all major platforms.

Perfect for horror, survival, dark fantasy, and post-apocalyptic environments, this female zombie blends beauty and fear—ideal for cinematic scenes, games, and stylized renders. A fully editable .blend file is included, allowing complete freedom for customization, rigging, and animation.

Model Specifications
  • Vertices: 50,021
  • Polygons: 46,536
  • Geometry: Clean quad-based topology with optimized triangles
  • File Formats: .blend, .fbx, Unreal Engine compatible
  • Textures: Hand-painted / baked zombie skin (PNG format)
  • No visible seams or UV stretching
  • Fully unwrapped UVs with clean, logical layout
  • Real-world scale and accurate proportions
  • Model centered at (0, 0, 0)
  • Native support for Cycles and Eevee
  • Optimized for real-time rendering and animation
  • Fully compatible with Unreal Engine and other major 3D platforms
  • No third-party plugins required
Ideal Use Cases
  • Horror and survival games (PC / Console / VR)
  • Dark fantasy or gothic environments
  • Cinematic trailers and cutscenes
  • Post-apocalyptic worlds
  • AR/VR immersive experiences
Rigging & Animation Details

The model is rig-ready and includes a set of pre-made animations for immediate use, providing smooth deformation and expressive motion right out of the box.

Organization & Technical Standards
  • Assets organized in clean collections and layers
  • Consistent naming conventions for meshes and materials
  • Polished material setup for streamlined workflow integration
  • Built according to CGTrader & Stemcell Technical Standards for maximum compatibility
Support & Assistance

If you experience any issues or need help integrating the Female Zombie into your project, I offer dedicated post-purchase support for both technical setup and artistic adjustments to help you achieve the best results in your scenes.

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Native file format
BLEND2 files
Size: 313 MB
Cycles 4.5 | 4.5
Cycles 4.5 | 4.5
Exchange formats
FBX
Autodesk FBX<br />Version: 4.5<br />File Size: 156 MB
PNG
PNG | 3 files<br />File Size: 469 MB
UASSET
UnrealEngine<br />Version: 5.6 - Renderer: V-Ray 5.6<br />File Size: 122 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
46536 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 50021 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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