DESCRIPTION

This is a model of a David(Cartoon character)

Originally created with Maya 2018 and Blender 2.93
This is my one of own product David second version with new outfit.   also update blend shape with more better expression .
You can also take a look my old product corporate man cartoon character ,David

|| USAGE ||

This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]

|| SPECS ||

This model contains 11 separate objects
This model contains 21060 polygons with TurboSmooth OFF
This model contains Arnold standard materials for Arnold render
and Blender standard materials for Blender Cycles render

|| PRESENTATION IMAGES ||

There are extra elements in the preview images that are not included in the file.
All preview images are rendered with Arnold render
No Photoshop or compositing used, Product is ready to render out-of-the-box.
Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Blender 2.93 Cycles render
If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.

|| TEXTURES ||

Total 20 texture file Maya 2018 Arnold Render and Blender 2.93
4096x4096 JPG (5) - Head body all (Color ,Bump,SSL,SSL Color,Glossy )
2048x2048 JPG (4) - Jense (Color,Normal,Glossy,specular)
2048x2048 JPG (2) - Shirt (Color,Glossy)
800x800 JPG (2) - Jaw ( Color,Normal )
1024x1024 JPG (2) - eyes (Color, Normal)
1024x1024 JPG (2) - Toung (Color,Normal )
1024x1024 JPG (3) - Shooe (Color,Normal,Glossy )

woods_4k.hdr for skydoom light ..

All textures are created from original photographs or drawings

|| GENERAL ||

Scene objects are organized by layers / groups
No third-party renderer or plug-ins needed to use this product.

|| ANIMATIONS ||

Splines (splines, necks,)
Arms
Legs
FK Chains (fingers, tails, spines)
Heads
Look-Ats (eyes)
Morph with blend shape .....

The rigging of this file is done using custom rigging controls
The skinning in this file is done using Skin modifier

Blender 2.91 :The rigging of this file is done using Blender add-on Auto rig Pro 3.53
Also blender facial expretion has Dual face control setup ....1.auto rig pro facial control
2.extra customize facial shape control used morph target .Now this is up to user which one
like to use on your  project ...both are suitable to export as FBX format ..

|| ADDITIONAL NOTES ||

all texture pack include (TexturePack.rar)

Obj,FBX file format does not have textures/materials applied and will not render like the preview images.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
0
0
2
asmcg-studio
asmcg-studioCommunity member
This user is part of the CGTrader community
Great job!)
bugsy13
bugsy13Community member
This user is part of the CGTrader community
great work
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

David Cartoon Rig V2 Low-poly 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
MA
Size: 61.5 MB
Renderer: Arnold | 2018
Exchange formats
BLEND
Blender<br />Version: 2.93 - Renderer: Cycles<br />File Size: 59.9 MB
OBJ
OBJ<br />File Size: 872 KB
FBX
Autodesk FBX<br />File Size: 3.5 MB
TEXTURES
Textures<br />File Size: 32.4 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
21060 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 21406 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat