DESCRIPTION
Cartoon Man NoRig

File Format:

Maya 2014

FBX

OBJ

================================================Model:

Clean topology based on quads.

This model is completely UVunwrapped.

All nodes is named clearly.

The man is 181 centimeters tall.

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Hair:

Hair using maya hair system.

Both nurbs hair model and maya hair system in the maya scene.

The hair systerm base on the nurbs model,history is Reserved.

FBX and obj version only contain hair polygon model.

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Texture and shader:

Face and body texture Res is 4K.

Cloth and shoes texture Res is 2K.

The Arnold SSS shader is used to the face and body in maya version.

Other parts use Arnold aistandard material.

Of course you can change the shader type what you want.

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Render:

preview images is rendered with Arnold 1.2.4.3 version.

lights and Render setting are included in the maya scene.

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Cartoon Man 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 5.9 MB
MA
Autodesk Maya<br />Version: 2014 - Renderer: Arnold 1.2<br />File Size: 18.7 MB
FBX
Autodesk FBX<br />File Size: 9.49 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
84128 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 96753 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Hire
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