Violet Cartoon character

Violet Cartoon character Low-poly 3D model

Description

This is a model of a Violet(Cartoon character)
Originally created with Maya 2018
and Blender 2,93 auto rig ..Blender 3.2 Rigify Rig
|| USAGE ||

This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]
|| SPECS ||
This model contains 11 separate objects
This model contains 42422 polygons with TurboSmooth OFF
This model contains Arnold standard materials for Arnold render
and Maya standard defalt materials for software render
1.Body ( var:12382)
2.Eyes(Left Eye,Right Eye ( Var:2440)
3.Hair ( Var:17276)
4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2951)
5.Full T-Shirt (Var:3582)
6.Paint ( var:3664)
7.Shooe (Var:1332 )
8.Belt ( var:449)
|| PRESENTATION IMAGES ||
There are extra elements in the preview images that are not included in the file.
All preview images are rendered with Arnold render
No Photoshop or compositing used, Product is ready to render out-of-the-box.
Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render
If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
Total 12 texture file Maya 2018 Arnold Render
4096x4096 JPG (5) - Body (Color,Bump,SSL,SSLColor,Glossy )
800x800 JPG (1) - Jaw (Color )
1024x1024 JPG (3) - eyes (Color, Normal,Specular)
800x800 JPG (1) - Toung (Color )
1024x1024 JPG (2) - Shooe (Color,Glossy)
woods_4k.hdr for skydoom light . . Total 9 texture file Maya 2018 Software Render
4096x4096 JPG (3) - Body (Color,Specular,Bump )
800x800 JPG (1) - Jaw (Color )
1024x1024 JPG (2) - eyes (Color,Specular)
800x800 JPG (1) - Toung (Color )
1024x1024 JPG (2) - Shooe (Color,Specular )
All textures are created from original photographs or drawings
|| GENERAL ||
Units used: Centimeters. Model is 188 centimeters tall.
Scene objects are organized by layers / groups
No third-party renderer or plug-ins needed to use this product.
|| ANIMATIONS ||
Splines (splines, necks,)
Arms
Legs
FK Chains (fingers, tails, spines)
Heads
Look-Ats (eyes)
facial expression rig prepare with bland shape and bone rig that is link
with morph target head ...
Poses included with this file are keyframe 1,2,3,4,5,6,7,8
Keyframe 1 for nutral pose
2nd file nutral pose no keyframe
The rigging of this file is done using custom rigging controls
The skinning in this file is done using Skin modifier
Blender 2.93 :The rigging of this file is done using Blender add-on Auto rig Pro 3.53 and Blender 3,2 used Rigify 2 file Also blender facial expretion has Dual face control setup ....1.auto rig pro facial control and Rigify 2.extra customize facial shape control used morph target .Now this is up to user which one like to use on your  project ...both are suitable to export as FBX format ..
FBX ready for unreal and unty ..skeleton structure
|| ADDITIONAL NOTES ||
all texture pack include (TexturePack.rar)
VioletMorphTarget.ma for morph traget head edit ...
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.

Pradipta-D
Pradipta-D 2020-11-29 04:50:03 UTC
Yes I got it ...This extra outfit shirt and skirt provide you from Violet ver 2 and 3 ,,,,u can keep use this or you can delete this ...its just extra outfit geometry ....m not given u any texture for that ..that's why its showing default color ,,,, that's it ....
M
mortiestmorty 2020-11-28 21:09:06 UTC
hi, i tried to import the fbx in unreal engine but the only poblem i found was that it shows with all the clothes on top like th pants and shirt and on top of those a dress and another shirt , am i doing something wrong ? does adding multiple clothes in an fbx is a common practice ?
M
mortiestmorty 2020-11-29 04:31:48 UTC
here you can see the additional clothes , also applied a pink material to the dress wich appears to also be merged with the jaw teeths because the color applied to those too https://ibb.co/JqZYWD2
Item rating
1 0
Violet Cartoon character
$20.00
 
Royalty Free License 
Violet Cartoon character
$20.00
 
Royalty Free License 
Available in these collections
Response 95% in 0.7h
3D Modeling
Low-poly Modeling
Rigging
Skinning
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (3 files)103 MBVersion: 2018Renderer: Arnold Version: 2018Renderer: Default Version: 2018Renderer: Arnold
Exchange
  • Autodesk Maya (.ma, .mb) (3 files)103 MBVersion: 2018Renderer: Arnold Version: 2018Renderer: Default Version: 2018Renderer: Arnold
  • Autodesk FBX (.fbx) (2 files)20.7 MB
  • OBJ (.obj, .mtl)1.73 MB
  • Textures 41.7 MB
  • Blender (.blend) (2 files)93.7 MBVersion: 3.2Renderer: Cycles Version: 2.93Renderer: Cycles

3D Model details

  • Publish date2020-08-05
  • Model ID#2545512
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 42,422
  • Vertices 43,626
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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