|| Casual Black Male ||
Originally created with 3ds Max 2012
This character can be used for your game project as NPC or playable character
|| USAGE ||
This model was designed for use as a real-time asset in a videogame or simulation
|| SPECS ||
This model contains 6 separate objects(head, Torso, hand, leg, shoe, teethThis model contain 5993 vertices, 6367 facesThis model contains Standard materials only
|| PRESENTATION IMAGES ||
All preview images are rendered with v-Ray and Default Scanline Material.
|| TEXTURES ||
HeadDiffuse : 2048x2048Normal : 2048x2048Specular : 512x512AO : 512x512
ShirtDiffuse : 1024x1024Normal : 1024x1024Specular : 512x512AO : 512x512
PantsDiffuse : 1024x1024Normal : 1024x1024Specular : 512x512AO : 512x512
HandsDiffuse : 1024x1024Normal : 1024x1024Specular : 512x512AO : 256x256
ShoesDiffuse : 1024x1024Normal : 1024x1024Specular : 512x512AO : 256x256
TeethDiffuse : 1024x1024Normal : 1024x1024Specular : 512x512AO : 256x256
AO Maps includen in the packace, but not applied in the 3ds max scene. these maps can be applied independently in the game enginesEditable Texture files (.PSD) are included (t-Shirt)
|| GENERAL ||
Model is built to real-world scaleUnits used: CentimetersThe Character is 184 centimeters tall.No third-party renderer or plug-ins needed
|| Rigging ||
The rigging of this file is done using BipedThe skinning in this file is done using Skin modifier