Hello fellow abstract horror fans!
This was a livestream sculpt with an early access virtual reality modeling project named Shapelab! The mesh’s creation was streamed on the Superfuntimes Twitch channel, UV’d in Maya and painted in Substance! This began as a baby zombie, but I soon found the idea to be lacking in creativity and wanted the chance to express some mutated skeleton and musculature. Supermutant child zombie similarly just wasn’t interesting enough… So here we are!
Likes, shares, and comments are incredibly appreciated!
As always, textures are broken into: Colour/Height/Roughness/Metallic/Opacity/Normal/Normal Directx/Emissive/AO, though emissive and AO may not be included in all products.
PS: There are also fairly complex emmissive and transmissive textures included that cannot be seen in this particular render. Textures were built largely procedurally. Reach out, and alterations can likely be made to suit your specific needs.