Grim Reaper

Grim Reaper Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Grim Reaper (UPDATED ver 1.2) fix all rig run on Unreal Engine with EPIC skeleton, physical cloth ready. Blender file have rig with full shape control for animation, All Rig edited by Autorig Pro Attached Files:

  • Blender file 2.8 RIGGED for animation
  • Unreal Engine 4.24 project shading and rigging ready.
  • Fixed basic animation in Unreal Engine when run on EPIC Skeleton
  • It's physically on UE4 ready
  • Textures PBR size 4k 4096x4096 PNG Link for weapon of Grim Reaper https://www.cgtrader.com/3d-models/character/other/grim-reaper-weapon
Sanjiro
Sanjiro 2020-04-19 19:18:51 UTC
Hello everyone, I fixed all rig for Unreal Engine 4 with EPIC skeleton ready, and rigging on BLender have all shape control for animation and also export to UE4. Thanks all.
L
loveless 2020-03-20 00:26:38 UTC
Finaly a good looking reaper! You should make cloths as separated meshes so they can be used by UE4 clothing tool to make them physically simulated. I know that UE4 can import multiple separated meshes from single .FBX file or separated files (using same skeleton I guess). Can you give it a try?
Sanjiro
Sanjiro 2020-03-22 15:20:01 UTC
It's physically on UE4 ready. Let's check my clip. https://youtu.be/EC3Ri7TsaY8
WBStudiosGame
WBStudiosGame 2019-11-22 05:58:12 UTC
Is it compatible with the epic game skeleton? you can add animations
Sanjiro
Sanjiro 2019-11-22 15:01:34 UTC
Yes, I will add animation. Do you want to order something?
Item rating
1 0
L
loveless 2020-04-12 00:25:00 UTC
Recommended
Great asset, integrated into UE4 with simulated clothing. Looks like there are some unused bones in model, however retargeting to UE4 EPIC skeleton does not work, I was trying to fix default pose but retargeted animations are deformed.
Grim Reaper
$25.00
 
Royalty Free License 
Grim Reaper
$25.00
 
Royalty Free License 
Response 100% in 1621.8h
3D Modeling
Rendering
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • UnrealEngine 4.24.3 (.uasset)420 MB
Exchange
  • Autodesk Maya 2019 (.ma, .mb)2.58 MBVersion: 2019Renderer: Default
  • Cinema 4D R20 (.c4d)2.12 MBVersion: R20Renderer: Default
  • Collada (.dae)5.47 MB
  • OBJ (.obj, .mtl)2.85 MB
  • Autodesk FBX (.fbx)1.77 MB
  • Textures 139 MB
  • Blender 2.8 (.blend)7.72 MBVersion: 2.8Renderer: Eevee
  • USDZ (.usdz)1.65 MB
  • glTF (.gltf, .glb) (2 files)370 MB

3D Model details

  • Publish date2019-05-31
  • Model ID#1998905
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 19,801
  • Vertices 20,712
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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