Goblin Warrior Light Version Low-poly 3D model

Low polygonal game ready animated model of Medieval Goblin Warrior in 3D Max file version 2009 minimum.

"Light" means rigged but not animated character in 3D MAX 2009.
There are no Character Studio BIP animation clip in the pack as well.
But animated FBX file is included.

DAE (Collada) and OBJ are included.

Unity Asset included.

I used Character Studio 3D MAX to make animations.

Character has 30 animations.

Goblin model only has 2,190 polygons, 4,044 triangles and 2,080 vertexes. With armor, 2 shields and 2 maces - 3,010 polygons, 5,402 triangles and 2,900 vertexes

Textures: diffuse, specular, and normals maps.

Textures are TIF file format 2048x2048 - body and 1024x1024 - for all armor parts together, 1024x1024for shield, 512X512 for mace.

12 textures at all.

Animation list:

1) Gwar_standing: 0 - 59 fr.,

2) Gwarweaponout_01: 60 - 100 fr.,

3) Gwarcombat_mode: 101 - 151 fr.,

4) Gwar_anger: 152 - 202 fr.,

5) Gwar_backwards: 203 - 238 fr.,

6) Gwarbelowhigh_swing: 239 - 274 fr.,

7) Gwarsheld_blow: 275 - 310 fr.,

8) Gwarshield_block: 311 - 346 fr.,

9) Gwardodgeto_left: 347 - 382 fr.,

10) Gwardodgeto_right: 383 - 418 fr.,

11) GwarHitfrom_front: 419 - 454 fr.,

12) Gwarmoving_left: 455 - 475 fr.,

13) Gwarmoving_right: 476 - 496 fr.,

14) Gwarparryfromstright_down: 497 - 532 fr.,

15) Gwarparry_left: 533 - 568 fr.,

16) Gwarparry_right: 569 - 604 fr.,

17) Gwarswing_left: 605 - 640 fr.,

18) Gwarswing_right: 641 - 676 fr.,

19) Gwarswingstraight_down: 677 - 712 fr.,

20) Gwarjump_blow: 713 - 754 fr.,

21) Gwarweaponback_01: 755 - 795 fr.,

22) Gwarlooking_around: 796 - 917 fr.,

23) Gwar_talking: 918 - 963 fr.,

24) Gwar_tracking: 964 - 1139 fr.,

25) Gwar_Stretching: 1140 - 1240 fr.,

26) Gwar_Digging: 1245 - 1280 fr.,

27) Gwar_run: 1285 - 1307 fr.,

28) GwarJump_runing: 1312 - 1352 fr.,

29) Gwar_walk: 1357 - 1392 fr.,

30) Gwar_daying: 1397 - 1462 fr.,

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Goblin Warrior Light Version
$10.00
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Response 93% in 0.4h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
3D model formats
  • Autodesk 3ds Max 2009 (.max)40.7 MBVersion: 2009Renderer: Default (Scanline) 2009
  • Autodesk FBX 2009 (.fbx)40.7 MB
  • OBJ (.obj, .mtl)40.7 MB
  • Collada (.dae)40.7 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-10-19
  • Model ID#1016634
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 3,010
  • Vertices 2,900
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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