DESCRIPTION

Hi and thank you for the page view.

Ming-Mei is a stylized character made in Blender 2.91. She is made for use with Blender. She is also made for Vtubing, and the Unity file used to make the VRM is icluded. She has a couple outfits and all parts are textured including normals, and she has a full rig with expressions for both Blender and Vtubing.

BLENDER FILE DETAILS: The model is high resolution and all meshes are UV unwrapped. Each mesh has a subdivision surface modifier so it looks good when rendered. 2 Rigged Blender files (with and without GUI picker) *** Fully featured rig with IK/FK switch, foot roll, eye target lock, elbow pinning and more. 33 expressions saved in a pose library and shapekeys. 6 Clothing: dress, tank top, shorts, panties, 2 shoe styles. Clothes rests over the body mesh. With this strategy, new clothes can be made. Each clothing piece is rigged and textured, and can be toggled on and off in the outliner. Adjustable makup, hair, eye, and clothing colors 101 Textures: diffuse, normals, roughness, alpha, 1-4k resolution Beach photo stage - to make your own renderings.

Model information: Polys: 22,800 Verts: 29,700 (main outfit)

Rig information: The limbs are made with 1 bone setups with a twist bone so it helps avoids the candy wrapper effect. The rig has many features like IK/FK switches, eye and head lock, elbow pinning, foor roll hip roll and an illustrated GUI Picker and more. For all of the features to work, it requires the included plugins. The rig was made with Autorig Pro. It's a great rig to work with. There is more information on how it works here: http://www.lucky3d.fr/auto-rig-pro/doc/index.html

Textures: 101 in total. All needed texture types such as diffuse, specular, normal, bump, etc.. 4096*4096 for main textures like body and hair. Other textures like the clothing, eyes and teeth are smaller.

Extras: HDRI environment orientation control: this makes it easy to rotate and move your environment.

VRM FILE DETAILS: The VRM file can be used for Vtubing and it tested in VeeSeeFace. She has a dress and workout clothing. Her full body is rigged including her hair, but only her eyes are rigged on her face. The rest of the facial expressions for the mouth, eyes and eyebrows use blendshapes .

VRM Model information: Polys: 101,900 Verts: 118,700 (main outfit)

UNITY PACKAGE DETAILS: The unity package has the files that were used to make Ming-Mei's VRM's, and is made specifically to make and export her VRM's. This is provided for people if they know how and want to customize their VRM in Unity. It's not tested for other uses, but it does have a full body and hair rig. It laso has shape keys for the facial movements so you can make your own expressions.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
6
0
38
at
atcoutainBuyer of this model
This user has purchased this specific model
Love it. It really helped me to understand the blender to unity rig. Yeah, I really think I will be buying CS now.
AR
AR-MelBuyer of this model
This user has purchased this specific model
Very well done 3D model, beginner in Blender and Unity, the recorded files facilitate learning ... Thank you Tjentom.
fi
fitness98Buyer of this model
This user has purchased this specific model
Excellent product; having instructions (PDF) was incredibly useful and much appreciated. The figure is pretty close to real-world size, so a huge plus (estimate Ming-Mei around 4'10"). The rig has numerous options all well-organized. Changing outfits is extremely easy. The renders look very nice (only used Cycles thus far). Also nice to be able to use clothing from other of the author's characters. Since this product really worked out, I purchased a couple others. Though I have not yet tried to mix-and-match the clothing (PDF instructions though offer a guide for that).
ac
achoo2Buyer of this model
This user has purchased this specific model
The buyer left positive feedback on this model
le
lemus777Buyer of this model
This user has purchased this specific model
The buyer left positive feedback on this model
sh
shrutkapadia55555Community member
This user is part of the CGTrader community
Nice
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
TOP SELLING
One of the best-selling models in its category — trusted by many buyers.

Ming-Mei Rigged Character for Blender and Vtubing Low-poly 3D model

Royalty Free License
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
BLEND2 files
Size: 2.89 GB
Cycles | 2.91
Exchange formats
OBJ
OBJ<br />File Size: 1.95 GB
FBX
Autodesk FBX | 2 files<br />File Size: 2.89 GB
PY
Python Script<br />File Size: 1.95 GB
STL
Stereolithography<br />File Size: 1.95 GB
UNITYPACKAGE
Unity 3D | 2 files<br />Version: 2020.1.15f1<br />File Size: 2.89 GB
PDF
PDF<br />File Size: 1.95 GB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
51800 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 29700 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat