Dwarf Wizard

Dwarf Wizard Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Low polygonal game ready animated model of Dwarf Wizard in 3D Max file version 2009.

Character designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\changeable parts which gives ability for customization.

Animated FBX, DAE (Collada) and OBJ are included. Unity Asset included.

Body parts: Head, Hair, Hands, Feet Armor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor Weapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.

.FBX are included. BIP (Character Studio) files are included.

Model with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. Rig has 81 bones. Textures: diffuse, specular, opacity, self-illumination and normals maps. TIF file format 4096x4096, 2048X2048, 1024X1024

Character has 125 animations. I used Character Studio 3D MAX to make animations.

Animation list general:

  1. S_IDLE: 0 - 100fr.,
  2. S_Bowing: 101 - 151fr.,
  3. S_Disappoined: 152 - 257fr.,
  4. S_Drinking: 258 - 313fr.,
  5. S_Eating: 314 - 434fr.,
  6. S_Explanation: 435 - 480fr.,
  7. S_Greeting: 481 - 541fr.,
  8. S_Looking_around: 542 - 718fr.,
  9. S_Pick_object: 719 - 759fr.,
  10. S_pointing_A: 760 - 820fr.,
  11. S_Reject: 821 - 921fr.,
  12. S_salute_B: 922 - 982fr.,
  13. S_Shrugs: 983 - 1028fr.,
  14. S_sit_down: 1029 - 1054fr.,
  15. S_Sitinhg_Talking_A: 1055 - 1190fr.,
  16. S_Sitting: 1191 - 1276fr.,
  17. S_Came_up: 1277 - 1303fr.,
  18. S_Talking_A: 1304 - 1349fr.,
  19. S_Talking_B: 1350 - 1485fr.,
  20. S_Thinking: 1486 - 1561fr.,
  21. S_Use_object: 1562 - 1602fr.,
  22. S_warning: 1603 - 1663fr.,
  23. S_waving: 1664 - 1709fr.,
  24. S_making_potion: 1714 - 1744fr.,
  25. M_falling_down: 1749 - 1789fr.,
  26. M_Jump_runing_a: 1794 - 1834fr.,
  27. M_Jump_standing_Start: 1839 - 1884fr.,
  28. M_Jump_standing_Loop: 1885 - 1887fr.,
  29. M_Jump_standing_Endbip: 1888 - 1914fr.,
  30. M_Jump_Walking_Start: 1919 - 1930fr.,
  31. M_Jump_Walking_Loop: 1931 - 1933fr.,
  32. M_Jump_Walking_End: 1934 - 1949fr.,
  33. M_Run: 1954 - 1976fr.,
  34. M_Run_Jump_Start: 1977 - 1992fr.,
  35. M_Run_Jump_Loop: 1993 - 1995fr.,
  36. M_Run_Jump_End: 1996 - 2011fr.,
  37. M_Sneaking: 2016 - 2066fr.,
  38. M_strafe_run_left: 2071 - 2097fr.,
  39. M_strafe_run_right: 2102 - 2128fr.,
  40. M_Strife_leftt: 2133 - 2168fr.,
  41. M_Strife_right: 2173 - 2208fr.,
  42. M_walk: 2213 - 2248fr.,
  43. M_Walking_back_A: 2253 - 2288fr.,
  44. M_Walking_With_Tourch: 2293 - 2396fr.,
  45. RM_falling_down: 2401 - 2441fr.,
  46. RM_Jump_runing_a: 2446 - 2486fr.,
  47. RM_Jump_standing: 2491 - 2566fr.,
  48. RM_Jump_Walking: 2571 - 2601fr.,
  49. RM_Run: 2606 - 2628fr.,
  50. RM_Run_Jump: 2633 - 2666fr.,
  51. RM_Sneaking: 2671 - 2721fr.,
  52. RM_strafe_run_left: 2726 - 2752fr.,
  53. RM_strafe_run_right: 2757 - 2783fr.,
  54. RM_Strife_leftt: 2788 - 2823fr.,
  55. RM_Strife_right: 2828 - 2863fr.,
  56. RM_walk: 2868 - 2903fr.,
  57. RM_Walking_back_A: 2908 - 2943fr.,
  58. RM_Walking_With_Tourch: 2948 - 3051fr.,

1 hand sword:

  1. 1H_PutWeapon_Back: 3056 - 3096fr.,
  2. 1H_TookWeaponOut: 3097 - 3137fr.,
  3. 1H_COMBAT_mode: 3138 - 3188fr.,
  4. 1H_Block_to: 3189 - 3206fr.,
  5. 1H_Block_Keep: 3207 - 3257fr.,
  6. 1H_Block_from: 3258 - 3268fr.,
  7. 1H_Dodge_backwards: 3269 - 3304fr.,
  8. 1H_dodge_to_left: 3305 - 3340fr.,
  9. 1H_dodge_to_right: 3341 - 3376fr.,
  10. 1H_Heavy Smash: 3377 - 3417fr.,
  11. 1H_Hit_from_back: 3418 - 3453fr.,
  12. 1H_Hit_from_front: 3454 - 3489fr.,
  13. 1H_R_parry_high_right: 3490 - 3525fr.,
  14. 1H_R_parry_mid_front: 3526 - 3561fr.,
  15. 1H_sword_swing_high_left: 3562 - 3597fr.,
  16. 1H_sword_swing_high_right: 3598 - 3633fr.,
  17. 1H_sword_swing_high_straight_down: 3634 - 3669fr.,
  18. 1H_sword_swing_low_left: 3670 - 3705fr.,
  19. 1H_sword_swing_low_right: 3706 - 3741fr.,
  20. 1H_Wide_Slash_Combo: 3742 - 3792fr.,
  21. M_1H_Knocked_backward_Fly: 3793 - 3843fr.,
  22. 1H_Down_back: 3844 - 3884fr.,
  23. 1H_Recover_from_knocked_backward: 3885 - 3925fr.,
  24. 1H_Die_fall_backward: 3926 - 4059fr.,
  25. 1H_Die_fall_forward: 4064 - 4204fr.,
  26. 1H_Die_knocked_backward: 4209 - 4226fr.,
  27. M_1H_Casual_walk: 4231 - 4267fr.,
  28. M_1H_run: 4272 - 4298fr.,
  29. M_1H_Cautious_walk: 4303 - 4343fr.,
  30. M_2W_walk_R_swing_left: 4344 - 4379fr.,
  31. M_2W_walk_R_swing_right: 4380 - 4415fr.,
  32. RM_1H_Casual_walk: 4420 - 4456fr.,
  33. RM_1H_Cautious_walk: 4461 - 4501fr.,
  34. RM_1H_Knocked_backward_Fly: 4506 - 4556fr.,
  35. RM_1H_run: 4561 - 4587fr.,
  36. RM_2W_walk_R_swing_left: 4592 - 4627fr.,
  37. RM_2W_walk_R_swing_right: 4632 - 4667fr.,

wizard's:

  1. M_PutWeapon_Back: 4672 - 4712fr.,
  2. M_TookWeaponOut: 4713 - 4753fr.,
  3. M_combat_mode_B: 4754 - 4829fr.,
  4. M_duck_below_swing: 4830 - 4865fr.,
  5. M_magic_light_spell: 4866 - 4916fr.,
  6. M_magic_shot_stright: 4917 - 4952fr.,
  7. M_combat_mode_A: 4957 - 5032fr.,
  8. M_Block_to: 5033 - 5048fr.,
  9. M_Block_Keep: 5049 - 5124fr.,
  10. M_Block_from: 5125 - 5135fr.,
  11. M_magic_helix_spell: 5136 - 5206fr.,
  12. M_staff_block: 5207 - 5242fr.,
  13. M_staff_earthquake_spell: 5243 - 5278fr.,
  14. M_staff_Hit_stright_down: 5279 - 5314fr.,
  15. M_staff_swing_right: 5315 - 5350fr.,
  16. M_dying_B: 5351 - 5416fr.,
  17. M_combat_mode_C: 5421 - 5496fr.,
  18. M_buff_spell_A: 5497 - 5547fr.,
  19. M_Drinking_potion: 5548 - 5603fr.,
  20. M_fire_ball_strong_spell: 5604 - 5679fr.,
  21. M_spell_Barier_start: 5680 - 5698fr.,
  22. M_spell_Barier_keep: 5699 - 5734fr.,
  23. M_spell_Barier_end: 5735 - 5750fr.,
  24. M_spell_cast_B: 5751 - 5786fr.,
  25. M_spell_cast_D: 5787 - 5822fr.,
  26. M_spell_curse: 5823 - 5883fr.,
  27. M_spell_sleep: 5884 - 5924fr.,
  28. M_speil_summoning: 5929 - 5964fr.,
  29. M_speil_fast_loop: 5969 - 5999fr.,
  30. M_Dying_A: 6004 - 6044fr.,
Item rating
0 0
Dwarf Wizard
$90.00
 
Royalty Free License 
Dwarf Wizard
$90.00
 
Royalty Free License 
Response 87% in 0.5h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing

3D Model formats

Format limitations
  • Autodesk 3ds Max 2009 (.max)256 MBVersion: 2009Renderer: Default (Scanline) 2009
  • Autodesk FBX (.fbx)256 MB
  • OBJ (.obj, .mtl) (2 files)1.17 MB
  • Collada (.dae)11.7 MB
  • Unity 3D 5.1.1 (.unitypackage, .prefab)315 MB

3D Model details

  • Publish date2016-10-27
  • Model ID#658986
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 19,053
  • Vertices 19,911
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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