Cute Skull Low-poly 3D model

Who says you can't be cute just because you are dead? Little Skully here surely is the livin...dead proof!

This lovable little bonehead comes in 4 handmade LOD variations with following polygon counts:

  • LOD0 - 1732 triangles
  • LOD1 - 806 triangles
  • LOD2 - 494 triangles
  • LOD3 - 306 triangles

Each of them has it's own, very customizable Allegorithmic Substance texture (.sbsar format), featuring the base PBR channels, as well as extra maps like:

  • curvature
  • position (Bsphere),
  • world space normals,
  • material masks (linear grayscale in steps of 0.05)
  • transmissive/subsurface color & strength
  • ambient occlusion
  • usefully aligned gradients

Texture sizes are:

  • LOD0, LOD1 - 2048px
  • LOD2 - 1024px
  • LOD3 - 512px

The different texture graphs all feature the same map types, customization parameters and are preset-compatible between another. You can customize values once and load them up for the other LOD substances.


Having become an industry standard, lots of software like Unreal Engine and Unity have support for Allegorithmic Substance by now, but depending on what you use, there might be the need to install a free plugin to enable customization and feature sets in-engine. A list of available integrations can be found at

You can also use the free Substance Player application available at and export your textures in various file formats after customizing them in there.

I hope you'll have fun with it and let me know about your projects, wishes or feedback!

Thank you, Horst-Peter

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Cute Skull
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3D Modeling
Low-poly Modeling
UV mapping
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3D model formats
  • Autodesk FBX (.fbx)63.4 MB
  • Substance Designer (.sbs, .sbsprs, .sbsar)63.4 MB
3D model details
  • Publish date2018-11-18
  • Model ID#1827171
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices -
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used