This character is not rigged. The model has been posed for presentation purposes only (posed mesh provided anyways).
3DS Max files:
FBX files:
Textures and Materials: this model has 5 materials (PBR Metal Rough workflow) and are set-up as follows:
All textures are loseless .PNG and not packed in any manner for flexbility purposes.I provide both OpenGL and DirectX normal maps for the materials that use them.Please not that the normal maps have been baked on a triangulated mesh with no tangents and binormals (in Substance 3D Painter).
Please take a look at the Technical details panel for further information about this model.