DESCRIPTION

this 3d model is made in Maya and textured in substance painter.

features: #full body rigged #you can customize what to show in chest or face LED panels (photoshop files included) #realistic PBR low-poly model

Available textures: Base collor, Roughness,AO,Metalic,Normal

This 3D robot model is made in Maya and textured in Substance Painter. It features a full body rig that allows you to customize what to show in chest or face LED panels (Photoshop files included). The model is realistic and low-poly with PBR textures including Base Color, Roughness, AO, Metalic and Normal maps.

This 3D robot model is perfect for use in games, animations, or any other project that requires a high-quality 3D model. The full-body rig allows for easy posing and animation of the robot. The customizable chest and face LED panels make it easy to create unique designs for your project.

The low-poly nature of the model makes it ideal for use in real-time applications such as games or simulations. The PBR textures ensure that the model looks great in any lighting conditions.

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Rigged Robot Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ | 2 files<br />Version: 2021<br />File Size: 6.94 MB
FBX
Autodesk FBX<br />Version: 2021<br />File Size: 2.54 MB
MA
Autodesk Maya<br />Version: 2021 - Renderer: Arnold 202<br />File Size: 6.92 MB
TEXTURES
Textures<br />File Size: 273 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
400000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 400000 vertices
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Unwrapped UVs
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