A high quality 3d model of Orc . The units has been set to meters. The model is accurate with the real world size and scale. Model based on quad polygons. Model consist of the 8 parts: Body, Eyes, Eyes outside, Upper jaw, Lower jaw, Tongue, Loinclotn, Strip for legs and hands
Originally created with Blender 2.82
Additionally included .max, .fbx and .obj format files
Preview rendering made with Eevee. Renders have no postprocessing. The model has a fully textured.
Geometry:
Body: polygons: 8420 vertex: 8458 Eyes: polygons: 544 vertex: 580Jaws with teeth and tongue: polygons: 5848 vertex: 5914Loincloth: polygons:1758 vertex:1828Strips: polygons: 4082 vertex: 4133
All model: polygons: 20652 vertex: 20913
Texture: Model contain 4 texture sets for PBR workflow:
Body: 8192*8192 px Loincloth: 4096*4096 px Strips: 2048*2048 px Eyes: 1024*1024 px