Nazuna BNA Brand New Animal

Nazuna BNA Brand New Animal 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Nazuna from Brand New Animal. This model is based on the fox version (from episode 6 of the anime). just import the unitypackage in unity, open the scene and publish the avatar!

Features:

  • Eye tracking
  • Visememes
  • VRChat Avatar rank: Good.
  • SDK2
  • One single texture and mesh.
  • 7 facial expressions

Take a look at this new avatar, nazuna from Yofukashi no Uta / Call of the Night:

https://www.cgtrader.com/3d-models/character/fantasy-character/nazuna-nanakusa-call-of-the-night-vrchat

N
nickybro123 2020-07-18 16:46:34 UTC
Hi, I love these BNA models! You should make a casual Nazuna model with the sweatshirt she wears a lot in the show!
M
mich1ru 2020-07-09 02:27:38 UTC
the head,hands, and feet arent mapped. the rig is set though
A
alejandrezfer 2020-07-04 05:51:47 UTC
I love this avatar, but I would love it more if it has small claws in Nazuna
yehorzhuk
yehorzhuk 2020-06-22 18:48:35 UTC
How can I make such textures and in which program? please tell me
niyel98
niyel98 2020-07-09 14:21:53 UTC
Hi, these textures are hand-painted. That is, as long as you have a good UV mapping, any painting software should be fine. I personally use a wacom tablet + Substance Painter.
jd94
jd94 2020-05-30 10:54:17 UTC
looks cool!
Item rating
10 2
M
mikemillsjr777 2020-07-19 16:33:52 UTC
Recommended
Need to make sure your anims have hand gestures unfixable unless you redo every anim youve made and use the fbx provided anims in vr chat have to be in 0 and 1 not 0 and 5 had to do a ton of work for the vrchat ready part of this model, enough of the gripes tho your modeling improves with each one you put out ontop of that some great atlusing tremendously good work just quick easy fixes for anims needs work
R
rotockter 2020-06-02 07:38:34 UTC
Not Recommended
More a neutral review, because for 13$ you cannot expecting a good model. I also encountered many problems with just the head and hair alone. I had to do quite the number of morphs myself , because the base 7 morphs where kinda lacking and all the 7 morphs shiftig a black plane from the teeth. So if more than one morphs is active it shifts the black plane out of the head. Very bad design. Also a bunch of hair bones where wrong weighted and had to fix that too. And the texture is very dark. so had to redo the textures for head and hair to get mroe colors and more decent lines out of it. And other little issues with the geometry, like no split edges on the hair, etc. But in the end it saved me a bit of time, so i not had to do the base face + hair from scratch.
Nazuna BNA Brand New Animal
$13.00
 
Royalty Free License 
Nazuna BNA Brand New Animal
$13.00
 
Royalty Free License 
Response 47% in 48.0h

3D Model formats

Format limitations
  • Autodesk FBX (.fbx)7.35 MB
  • Autodesk 3ds Max (.max) (2 files)13.3 MBVersion: 2020Version: 2017
  • Unity 3D (.unitypackage, .prefab)7.41 MB
  • OBJ (.obj, .mtl)2.54 MB

3D Model details

  • Publish date2020-05-08
  • Model ID#2411271
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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