3D Minecraft Steve character.
This is an advanced rig, with good controls and geometry, created in 3ds Max. Other versions contain only the mesh, for the complete rig you have to use 3ds Max.
Be careful with controls, if you exagerate you can overlap the mesh.
Sometimes Max creates a graphic bug with the turbosmooth modifier, in that case, you should unfreeze the mesh, go to the turbosmooth settings and toggle isoline display, then toggle it again. Thank you in advance!
Of course you can change the skin, but you have also to play with the materials 'cause every skin is not fully adaptable, so have fun with it.
Units: Metric, centimeters (grid = 10 cm)