Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: shoulder_pad1; hair1, hair1_1 - hair1_5; hair2, hair2_1 - hair2_7; hair3, hair3_1 - hair3_6; hair4, hair4_1 - hair4_5; hair5, hair5_1 - hair5_5; hair6, hair6_1 - hair6_9; hair7, hair7_1 - hair7_7; braid1, braid1_1 - braid1_6; cloth_front1 - cloth_front8; cloth_back1 - cloth_back7; legs_armor_r/l; axe1.
Animations re-target in Unreal Engine.
Textures pack one 4096x4096 (down to 1024х1-1024)
4 skins
Morph Targets 52
20 materials
20 material instance
32 texture maps
faces 25731
verts 24634
tris 48174
There are 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Has two packages scenes . For Unreal Engine and Unity.