*Sweater/pullover/jumper
*Lowpoly model *subdivison ready
*Textures done in photoshop (size 4k)
*render in cycle (no hdri)
*Verts : 1.852*Edges : 3.660*Faces : 1.806*Tris : 3.612
-Files
*Textures sets -one uniform pattern , but comes in 7 different diffuse color -Blender Native File , open on rady_rendering scene , no hdri just blender lightening -origions are sets to (0,0,0) -other formats (Fbx,obj,Dae)
*this model was made to be used in games as it is lowpoly , and pbr workflow , or to be used in scenes to act as a probe you can re-use cloth modeifer with subdivion to mannuplate the mesh ,(i will include Mannequin Mesh in the Files) it will give you some different folds , and the texures will still work proberly