Japanese Oni Half Mask for character to dress, renders, scene proping, games, movies, etc
Polygonal mesh: 26k verts, 35k faces, 53k tris
Exported into the next format files:.blend (native).x3d.stl.ply.fbx.obj .mtl(convertion to other formats are not made)
Blenderkit pluggin was used to give a porcelain procedual material material to the object, textures were not used