Cartoon Girl Rigged 3D model
Maya 2014(Arnold 1.2.4 Render)
Maya 2018(Arnold 2.0 Render)
Clean topology based on quads.
This model is completely UVunwrapped.
All nodes is named clearly.
The girl is 125 centimeters tall.
Hair using maya hair system.
Both nurbs hair model and maya hair system in the maya scene.
The hair systerm base on the nurbs model,history is Reserved.
FBX and obj version only contain hair polygon model.
Texture and shader:
The main textures(head body cloth shoes) Res is 4K.
Other small objects Res is 2K or 1K.
The Arnold SSS shader is used to the face and body.
Other parts use Arnold aistandard material.
Of course you can change the shader type what you want.
Body and face is rigged only in maya version.
The skin weight is very reasonable.
The facial rigging can make a variety of expressions.
preview images is rendered with Arnold 220.127.116.11 version.
lights and Render setting are included in the maya scene.