Cartoon Girl Rigged 3D model
Maya 2014(Arnold Render)
Clean topology based on quads.
This model is completely UVunwrapped.
Model group material and texture have a clear name.
Real world scale.
The girl is 125 centimeters tall.
You can adjust the size of the model by scale the rig control.
Hair using maya Nhair system.Hair can be switched between nhair and proxy poly hair with the head controller attribute.
Texture and shader:
face body cloth textures Res is 4096*4096 other is 2048*2048.
The arnold SSSskin shader is assgined to face and boy.
Of course you can change the shader type what you want.
Body and face is rigged.
The body rig contain stretch and IKFK switch etc features.
the skin weight is good for various motion.
Ready to animation.
You can download the preview file to learn more about the rig.
Lights and Render setting are included in the maya scene.
Just open and render.