Cartoon Boy Rigged
Maya 2012 [Mental Ray]
Maya 2012 [Arnold 1.1]
Maya 2018 [Arnold 3.1]
Clean topology based on quads.
This model is completely UVunwrapped.
Model group material and texture have a clear name.
Eyelash is model .
The boy is 130 centimeters tall.
Hair and Eyebrows :
Texture and shader:
Face cloth shoe textures Res is 4096*4096,other is 2048*2048 jpg format.
The SSS shader is used to the face and body .
Other model use Arnold aistandard material.
The hair and Eyebrows used aihair shader.
Of course you can change the shader type what you want.
Body and face is rigged to animation.
The body rig contain stretch and IKFK switch etc features.
the skin weight is good for various motion.
the head controler have attribute which control hair systerm and model switch .
lights and Render setting are included in the maya scene.