Cartoon Girl Rigged 3D model
Clean topology based on quads.This model is completely UVunwrapped.
the face texture res is 3000 3000.
the body texture res is 4096 4096.
arnold shader is used to the model.
you can change the shader type what you want.
hair:hair using maya hair.
body and face is riged to animation.
the body rig contain stretch and IKFK switch etc features.
the skin weight is good for various motion.
the head controler is contain hair display attribute to control show or hide.
Hem and cloak control have key frame and Dynamic two types.
arnold render is used to render.
lights in included in the maya scene.