Cartoon Boy Rigged 3D model

High detail rigged cartoon boy

Ready for your film.

File Format:

Maya 2014(Arnold Render)

FBX

OBJ

================================================ Model:

Faces:116176

Verts:121516

Clean topology based on quads.

This model is completely UVunwrapped.

All nodes are named clearly.

The boy is 165 centimeters tall.

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Hair:

Both maya hair system and poly hair in the maya scene.

Two hair can be switch with head controler.

Arnold Ai Hair shader is used to the hair.

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Texture and shader:

A total of 40 maps.

face and body(textures include : shallow scatter,mid scatter,deep scatter,specular,sheen,bump.Res is 4K ).

T_shirt(textures include : diffuse,specular,emission,displacement.Res is 4K).

Cloth(textures include : diffuse,specular,emission,displacement.Res is 4K).

Trousers(textures include : diffuse,specular,emission,displacement.Res is 4K).

Shoe(textures include : diffuse,specular,emission,bump.Res is 4K).

Other texture Res is 1K.

The Arnold Ai Skin shader is used to the face and body.

The Arnold Ai Hair shader is used to the hair.

Other parts use Arnold aistandard material.

Of course you can change the shader type what you want.

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Rig:

Full boy and face rigged.

Only rigged in maya scene.

Render:

Arnold 1.2.4.3

lights and Render setting are included in the maya scene.

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Cartoon Boy Rigged
$99.00
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Royalty Free License
Misay
Misay
(23 reviews)
Response 59% in 7.7h
3D Modeling
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
Particles
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3D model formats
  • OBJ (.obj, .mtl) (2 files)-
  • Autodesk FBX (.fbx)147 MB
  • Maya 2014 (.ma, .mb)284 MBVersion: 2014Renderer: Arnold 1.2
  • Stereolithography (.stl) -
3D model details
  • Publish date2017-11-18
  • Model ID#808378
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 116,176
  • Vertices 121,516
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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