Cartoon Woman Rigged 3D model
Clean topology based on quads.
This model is completely UVunwrapped.
All objects in scene have named clearly.
The character is 160 centimeters tall.
Hair using maya Nhair system.
Hair can be switched between nhair and proxy poly hair with the head controller attribute.
Texture and shader:
A total of 22 maps.
The main textures(face body cloth) Res is 4096*4096.
Other Res is 2048*2048 or 1024*1024.
The Arnold SSS shader is used to the face and body.
Other parts use Arnold aistandard material.
Of course you can change the shader type what you want.
Advanced facial rig to achieve a variety of exaggerated facial expressions.
The body rigging also have many advanced features.Download the rig preview video to Learn more.
lights and Render setting are included in the maya scene.