Cartoon Boy Rigged 3D model
Cartoon Boy Rigged
Maya 2014 (Arnold 1.2.7 Render)
Maya 2018 (Arnold 3.1 Render)
FBX (model with skeleton skin,no Facial rig)
Clean topology based on quads.
All models is completely UVunwrapped.
All nodes are named clearly.
Real-world scale,The unit in maya is centimeter.
The Boy is 127 centimeters tall,The character can be scaled according to your needs.
The hair and brow use Maya Nhair systerm.
Two kinds of hair: proxy hair and nhair systerm.
Two kinds of brow: proxy brow and nhair systerm.
The hair and brow can be switched between proxy model and nhair by rig controller.
Texture and shader:
24 high res textures.
Face and body textures Res is 4K.
cloth and shoes are separate 4K textures.
The arnold shader is used to model in maya scene.
The Maya format has all the rigging features.
Advanced facial rig to achieve a variety of exaggerated facial expressions.
The body rigging also have many advanced features.
You can see the rig preview video to learn more about the rig.
The preview images are rendered with Arnold 1.2.7.
Lights and Render setting are included in the maya scene.
Just open and render.