Cartoon Boy Rigged 3D model

Cartoon Boy Rigged

================================================ File Format:

Maya 2014 (Arnold 1.2.7 Render)

FBX (model with skeleton skin,no Facial rig)

OBJ

================================================ Model:

Clean topology based on quads.

All models is completely UVunwrapped.

All nodes are named clearly.

Real-world scale,The unit in maya is centimeter.

The Boy is 127 centimeters tall,The character can be scaled according to your needs.

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Hair:

The hair and brow use Maya Nhair systerm.

Two kinds of hair: proxy hair and nhair systerm.

Two kinds of brow: proxy brow and nhair systerm.

The hair and brow can be switched between proxy model and nhair by rig controller.

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Texture and shader:

24 high res textures.

Face and body textures Res is 4K.

cloth and shoes are separate 4K textures.

The arnold shader is used to model in maya scene.

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Rig:

The Maya format has all the rigging features.

Advanced facial rig to achieve a variety of exaggerated facial expressions.

The body rigging also have many advanced features.

You can see the rig preview video to learn more about the rig.

================================================ Render:

The preview images are rendered with Arnold 1.2.7.

Lights and Render setting are included in the maya scene.

Just open and render.

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Cartoon Boy Rigged
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Response 82% in 3.1h
3D Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
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3D model formats
Native
  • Autodesk Maya 2014 (.ma, .mb)31.6 MBVersion: 2014Renderer: Arnold 1.2.7
Exchange
  • Maya Mel Script (.mel)31.6 MB
  • OBJ (.obj, .mtl) (2 files)-
  • Autodesk FBX 2014 (.fbx)19.3 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-02-27
  • Model ID#857606
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 19,074
  • Vertices 19,785
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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