Quality model of Human Skeleton with Non- overlapping UV mapping and Texturing. Game-ready Low_res mesh with UVs tightly packed. Painted in Substance Painter . Rendered in the supplied Marmoset scene. Most of the bones are made individually and then assembled anatomically correctly together. All maps are provided in the Textures.rar file.**Texture available:** 2K (Base_color, Normal, AO, Roughness, Metallic, Height).
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