Generic Pickup 3D model

Very high definition Generic Pickup model with detailed interior. Generic means this car does not exist in reality. Center console parts, steering wheel details and even buttons at the doors are modelled and fully textured. Seats and interior trim parts are textured and have clean UV layouts. Headlights and taillights are modelled and doors including the trunk lid can be opened. The model includes detailed modelled tires. Even details like the door hinges are modelled.

Most parts of the model have been created as SubDivision/TurboSmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the low resolution of the .obj, .fbx or .lwo version into a 3D Software that supports SubDivision surfaces, you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 791896 polygons.

For other software packages that do not support SubDivision surfaces the model is available in 2 different resolutions ranging from 791896 to 5940772 polygons.

Max 2010 Format:
TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.

Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.

Maya 2010/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
In 2 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects537
Editable poly56
Editable mesh439
Helpers42
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale537
Objects with Default names16
Objects without materials1
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )645.06 cm / 1629.009 cm / 577.27 cm
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
FRONT_LIGHTHelper
3rd_BrakeLight_LED_GlassEditable Mesh
Interior_RearMirror_Socket2Editable Mesh
Rear_Door_BottomEditable Mesh
Interior_Button_HoodOpenEditable Mesh
FrontDoor_TopHandles_ChromeEditable Mesh
FrontLights_Bulb_Socket4Editable Mesh
p_SideMirror_Bottom_LED_Glass_001Editable Poly
RearLights_RedGlass_RefractorEditable Mesh
Wiper_L_005Editable Mesh
FrontDoor_TopHandles_Hinge_PlasticEditable Mesh
Door_Blocker_FLEditable Mesh
p_Dash_AC_Buttons_RimEditable Poly
Tire_FREditable Mesh
3rd_BrakeLight_Red_GlassEditable Mesh
RearLights_Glass_DetailsEditable Mesh
Body_SideEditable Mesh
FrontSeat_CradleEditable Mesh
Side_Mirror_Light_Glass_LED_Glas_001Editable Mesh
Front_Door_Lock_Jaw02_REditable Mesh
View all 537 objects
Texture files and paths
Textures9
Unique texture names9
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Textures
View all 9 textures
Materials
Materials39
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
plasticMatteInteriorStandard0
numberPlateStandard1
steelStandard0
carPaintStandard0
buttonsInteriorStandard1
Steering_WheelButtonsStandard1
brakesPadsStandard0
blackGlossyExteriorStandard0
redGlassStandard0
leatherInteriorStandard1
rimAluStandard0
darkRedPlasticStandard0
speakerInteriorStandard0
brakesDarkMetalStandard0
plasticExteriorStandard0
speakerGridStandard2
matteGreyStandard0
carpetStandard2
tireStandard0
blackWindowStandard0
View all 39 materials
Geometry
Polygons749,222
Triangles11,868,634
Vertices6,114,052
3-sided polygons4,389
4-sided polygons744,565
5 and more-sided polygons268
Layers
Number of layers3
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
042
interior258
exterior237
Viewport Screenshots

Comments

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anton-nikolla3d wrote
Looks like the Ford Raptor but modified!!

Reviews

$111.30
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Available formats
  • 3D Studio (.3ds) 137 MB
  • Truevision(.tga) (3 files) -
  • PDF(.pdf) (7 files) -
  • Cinema 4D 9.6 (.c4d) 111 MB
    Version: 9.6, Renderer: Default
  • Autodesk FBX (.fbx) 321 MB
  • OBJ(.obj, .mtl) (2 files) -
  • Maya 2010 (.ma, .mb) 319 MB
    Version: 2010, Renderer: Default
  • 3ds Max 2010 (.max) 59.3 MB
    Version: 2010, Renderer: Default (Scanline)
  • Lightwave 6.0 (.lwo, .lw, .lws) 116 MB
    Version: 6.0, Renderer: Default
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-08-02
  • Model ID#633707
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Subdivision ready
  • Polygons 791,896
  • Vertices 864,240
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs
  • Plugins used No