Generic Pickup 3D model

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Generic Pickup 3D model

Very high definition Generic Pickup model with detailed interior. Generic means this car does not exist in reality. Center console parts, steering wheel details and even buttons at the doors are modelled and fully textured. Seats and interior trim parts are textured and have clean UV layouts. Headlights and taillights are modelled and doors including the trunk lid can be opened. The model includes detailed modelled tires. Even details like the door hinges are modelled.

Most parts of the model have been created as SubDivision/TurboSmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the low resolution of the .obj, .fbx or .lwo version into a 3D Software that supports SubDivision surfaces, you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 791896 polygons.

For other software packages that do not support SubDivision surfaces the model is available in 2 different resolutions ranging from 791896 to 5940772 polygons.

Max 2010 Format:
TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.

Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.

Maya 2010/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
In 2 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects537
Editable poly56
Editable mesh439
Helpers42
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale537
Objects with Default names16
Objects without materials1
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )645.06 cm / 1629.009 cm / 577.27 cm
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Door_Knob_Plastic_RREditable Mesh
BrakesRear_Disk_Chrome_RLEditable Mesh
Rear_Door_Lock_Jaw01_LEditable Mesh
Interior_RearMIrror_PlasticEditable Mesh
Body_SideEditable Mesh
FR_WHEELHelper
FL_WHEELHelper
RearLights_DarkPlasticEditable Mesh
Door_Glass_RREditable Mesh
RL_Door_Handle_KeyEditable Mesh
Side_Mirror_Light_GlassEditable Mesh
Door_Plastic_Inner_FLEditable Mesh
p_Door_Grid_FREditable Poly
SideMirror_Plastic_RimEditable Mesh
SideMirror_Bottom_LED_Bulb_001Editable Mesh
FrontDoor_TopHandles_Hinge_PlasticEditable Mesh
RearSeat_HeadRest_Leather001Editable Mesh
REAR_LIGHTHelper
SeatBelts_Rear_LockEditable Mesh
Rear_Door_Lock_Jaw03_REditable Mesh
View all 537 objects
Texture files and paths
Textures9
Unique texture names9
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Textures
View all 9 textures
D plate
D buttons
D carpet
N carpet
N grill
D wheel buttons
D grill
D display
Materials
Materials39
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
rimBlackHalfMatteStandard0
speakerGridStandard2
glassStandard0
blackWindowStandard0
brakesCalipersStandard0
tireStandard0
steelStandard0
blackPlasticMatteExteriorStandard0
redGlossyInteriorStandard0
redPlasticStandard0
darkPlasticExteriorStandard0
DisplayStandard1
rubberStandard0
plasticExteriorStandard0
mirrorStandard0
carPaintStandard0
blackGlossyExteriorStandard0
blockerStandard0
carpetStandard2
buttonsInteriorStandard1
View all 39 materials
Geometry
Polygons749,222
Triangles11,868,634
Vertices6,114,052
3-sided polygons4,389
4-sided polygons744,565
5 and more-sided polygons268
Layers
Number of layers3
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
exterior237
042
interior258
Viewport Screenshots
Large c812d99e 5850 4fde 91a9 10c51048dfd8Large e901884e 15d2 45fb b177 6ba6bb4a6db1Large eb5c1df4 daaa 4d7b 945a 9cca8c74decaLarge 2a3f7229 5331 4de6 a95b 7dc079eea679Large 1b1da31c 9dfc 4d45 99b6 65d36a787c2cLarge adc29a02 7511 4e70 9f1a ed0bf154afb4Large 29867913 7339 48d6 9c8c a5791bc0299cLarge a09c3df4 9a7f 4ac6 9c0f c21e78593b6fLarge fd8fcef2 b5f6 442b 9df4 0111fbad88e2

Comments

Tell the author what you think of this product!

anton-nikolla3d wrote
anton-nikolla3d
Looks like the Ford Raptor but modified!!
*All prices are exclusive of VAT.
$144.00
Offer your price
License:
Author:behr-brosbehr-bros
Buyer ratings: 21 positive / 0 negative
Designer response: 100% in 1.1h
Available formats
  • 3D Studio (.3ds) 137 MB
  • Truevision (.tga) (3 files) -
  • PDF (.pdf) (7 files) -
  • Cinema 4D 9.6 (.c4d) 111 MB
    Renderer: Default
  • Autodesk FBX (.fbx) 321 MB
  • OBJ (.obj) 283 MB
  • Alias/WaveFront Material (.mtl) 283 MB
  • Maya 2010 (.ma, .mb) 319 MB
    Renderer: Default
  • 3D Studio Max 2010 (.max) 59.3 MB
    Renderer: Default (Scanline)
  • Lightwave 6.0 (.lwo, .lw, .lws) 116 MB
    Renderer: Default
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-08-02
  • Model ID#633707
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • Geometry Subdivision ready
  • Polygons 791,896
  • Vertices 864,240
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs
  • Plugins used No