DESCRIPTION

High detailed 3D model of 2021 Aston Martin DBX with interior.

Main features:
- Originally created with 3ds Max 2015 - Two MAX files with Corona and Standard 3ds Max materials - Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier - Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named - Doors can be opened - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 26 textures, which vary in resolution from 128x128px to 8000x8000px - Windshield, rear window and back side windows are using high resolution transparency mask texture - Previews rendered in 3ds Max 2015 with Corona 5.0. Scenes, HDRI's and backplate images for outdoor renders are not included in product files

Special notes:

  • FBX and OBJ formats are recommended for import in other 3d software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
    • FBX format is recommended for importing in real-time engines like Unreal Engine, Unity and etc.
    • MAX files can be loaded in Autodesk 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed
    • C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and standard renderer used
    • MB file can be loaded in Autodesk Maya 2015 or higher. Only standard Maya materials and standard Hardware 2.0 renderer used

Polycounts:
MAX format (only one file included with MeshSmooth iteration 1 applied to all objects): no MeshSmooth: 333,302 faces and 367,989 vertices MeshSmooth iteration 1: 1,329,775 faces and 1,402,162 vertices MeshSmooth iteration 2: 5,319,100 faces and 5,463,454 vertices

MB format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 333,302 faces and 367,989 vertices Subdivision iteration 1: 1,329,775 faces and 1,402,162 vertices Subdivision iteration 2: 5,319,100 faces and 5,463,454 vertices

C4D format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 333,302 faces and 367,989 vertices Subdivision iteration 1: 1,329,775 faces and 1,402,162 vertices Subdivision iteration 2: 5,319,100 faces and 5,463,454 vertices

FBX and OBJ formats (3 files included for each format): low: 333,302 faces and 367,989 vertices medium: 1,329,775 faces and 1,402,162 vertices high: 5,319,100 faces and 5,463,454 vertices

3DS format (3 files included): low: 663,171 faces and 413,739 vertices medium: 2,659,550 faces and 1,514,111 vertices high: 10,638,200 faces and 5,861,265 vertices

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2021 Aston Martin DBX 3D model

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Native file format
MAX2 files
Size: 240 MB
Default (Scanline) | 2018
Corona 9 | 2018
Exchange formats
OBJ
OBJ<br />File Size: 469 MB
FBX
Autodesk FBX<br />File Size: 538 MB
C4D
Cinema 4D<br />Version: R17 - Renderer: Default<br />File Size: 92.5 MB
MA
Autodesk Maya<br />Version: 2018 - Renderer: Default<br />File Size: 98.5 MB
JPG
JPG | 7 files<br />File Size: 1.65 GB
3DS
3D Studio<br />File Size: 252 MB
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Subdivision ready
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333302 polygons
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/ 367989 vertices
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