Vauxhall Tigra 3D model

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Vauxhall Tigra 3D model

3DS format, two versions of the model.

Low: 654 697 polygons.
High: 1 287 505 polygons.

OBJ format, two versions of the model.

Low: 107 321 polygons.
High: 654 697 polygons.

LWO format, model using subdivision surfaces. Adjust subdivision level to get detail level you need.

Polygon count: 107 321

MAX format, turbosmooth applied to model. Adjust turbosmooth iterations to get detail level you need.

Polygon count: 107 321

Maya format, convert polygons to subdivision and adjust tesselation level to get detail level you need.

Polygon count: 107 321

Native format is Lightwave, any other format materials and textures needs adjusting to get similar results than in preview pictures.

Preview pictures rendered in Lightwave.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects24
Cameras1
Editable poly18
Helpers1
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale24
Objects with Default names16
Objects without materials0
Animated objects0
Groups2
Scene bounding box size ( X / Y / Z )60.07 cm / 72.63 cm / 50.61 cm
Renderer NameV Ray Adv 3 00 08
Type of lightingLights : (Total lights: 4)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Cylinder014Editable Poly
Cylinder015Editable Poly
VRayLight008Light
Object030Editable Poly
VRayLight016Light
Object029Editable Poly
Object021Editable Poly
Particle View 001Helper
VRayLight006Light
Line035Editable Poly
Rectangle005Editable Poly
Object027Editable Poly
Object028Editable Poly
Object025Editable Poly
Object023Editable Poly
Line033Editable Poly
Object024Editable Poly
Object026Editable Poly
Object022Editable Poly
VRayLight007Light
View all 24 objects
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
VRayLight006VRayLight
VRayLight016VRayLight
VRayLight008VRayLight
VRayLight007VRayLight
Cameras
Camera names and types used in the scene (sample of up to 20 objects)
Camera nameCamera type
Camera001Targetcamera
Texture files and paths
Textures1
Unique texture names1
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Textures
Materials
Materials5
Default material names4
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Material #3VRayMtl1
Material #5VRay2SidedMtl0
Material #2VRayMtl0
nikelVRayMtl0
Material #10VRayMtl0
Geometry
Polygons13,619
Triangles28,514
Vertices14,551
3-sided polygons41
4-sided polygons13,515
5 and more-sided polygons63
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
024
Viewport Screenshots
Large 7cbb1de5 e2f9 4267 a82b 13cdfab0cb6dLarge 5ae58ce9 7fdb 44a4 9e52 dcc0e6f4d993Large 1a322ea2 caff 4cfc a755 e832c77637abLarge db8f3be5 82f1 494f 96e5 d6a260e7f325Large 1d7044ce 7030 44b0 b534 53a587330f7eLarge badaddee e950 4864 b1f1 168ea27873a4Large 85009b4c b51c 479c baab d50672e47783Large 49034d16 89a4 41fd ae9a 82d15ad405ddLarge 0847fe48 12d0 40a3 929f 7e8793b7f9a0Large 8a26c40b 0f59 45e8 90a1 d304ed98a4b5
*All prices are exclusive of VAT.
$99.00
Offer your price
License:
Author:CkeriCkeri
Buyer ratings: 3 positive / 0 negative
Designer response: 68% in 10.1h
Available formats
  • Lightwave (.lwo, .lw, .lws) 3.53 MB
    Renderer: Default
  • OBJ (.obj) 22.5 MB
  • Alias/WaveFront Material (.mtl) 22.5 MB
  • Other -
  • 3D Studio (.3ds) 17.1 MB
  • Maya (.ma, .mb) 6.41 MB
    Renderer: Default
  • 3D Studio Max (.max) 6.12 MB
    Renderer: Default (Scanline)
  • Autodesk FBX (.fbx) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2013-04-22
  • Model ID#13071
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • Geometry Subdivision ready
  • Polygons 107,321
  • Vertices 0
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Unknown
  • Plugins used No