DESCRIPTION

Very high definition Generic Sports Car model with detailed interior fully textured. Headlights and taillights are modelled and doors can be opened. The model includes modelled tires.

Most parts of the model have been created as SubDivision/Meshsmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.

If you import the lowest resolution of the .obj, .fbx or .lwo version into a 3D Software that supports SubDivision surfaces, you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 1408754 polygons.

For other software packages that do not support SubDivision surfaces the model is available in 3 different resolutions ranging from 1485710 to 2911383 polygons.

Max 2010 Format:

Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.

Maya 2008 Format:

In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Maya 2013 Format:

A selection set for all SubDivision surface parts is included so you can change the resolution easily.

A display layer for the interior is included so you can hide it easily if needed.

FBX Format:

In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Cinema 4D 9.6 Format:

In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Lwo 6.0 Format:

In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Obj Format:

In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

3ds Format:

In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included.

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Generic Sports Car 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 414 MB
C4D
Cinema 4D<br />Version: 9.6 - Renderer: Default<br />File Size: 89.1 MB
OTHER
Other | 3 files<br />Version: 9.6<br />File Size: 274 MB
PDF
PDF | 7 files<br />Version: 9.6<br />File Size: 977 MB
3DS
3D Studio<br />File Size: 95.3 MB
MAX
Autodesk 3ds Max<br />Version: 2010 - Renderer: Default (Scanline)<br />File Size: 40.1 MB
LWO
Lightwave<br />Version: 6.0 - Renderer: Default<br />File Size: 89.3 MB
FBX
Autodesk FBX<br />Version: 2010<br />File Size: 203 MB
MA
Autodesk Maya<br />Version: 2008 - Renderer: Default<br />File Size: 254 MB
MEL
Maya Mel Script<br />Version: 2008<br />File Size: 254 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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Materials
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Geometry
1408754 polygons
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/ 1038068 vertices
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