DESCRIPTION

Toyota Sprinter Trueno AE86 (Kouki) low-mid poly model. Suitable for use in games, rendering, etc.

  • Model is fully unwrapped.
  • Two body texture variants: base texture, and an Initial D inspired one.
  • Baked ambient occlusion maps included.
  • Simple (low detail) interior and chassis.
  • Two types of muffler included.
  • Foglamps included.
  • TRD-style ducktail spoiler included.
  • Rear lip spoiler included.
  • Watanabe-style rims.

Car body (and all included parts) is a total of 7,703 polygons, 9,196 vertices. Individual wheel and tyre are 1,725 polygons, 1,856 vertices.

The popup headlights are centred around a particular origin in the .blend and FBX files, and can be rotated 80 degrees along the X-axis for open position.
Please note that the OBJ format requires that all transformations are applied, so headlight rotation requires some additional effort when using this format.

The .blend files contain various configurations of the car, as used in the preview renders. The OBJ and FBX formats simply contain all of the car parts stacked on top of one another.

Please remember to give a review and recommend if you like the model! Any feedback or suggestions are welcome too.

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Toyota Sprinter AE86 Trueno Low-poly 3D model

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Native file format
BLEND
Size: 2.79 MB
Renderer: Cycles | 3.0.1
Exchange formats
OBJ
OBJ<br />File Size: 488 KB
FBX
Autodesk FBX<br />File Size: 571 KB
TEXTURES
Textures<br />Version: 1<br />File Size: 7.5 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
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Required PBR textures:
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- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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3D printing
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Model is not 3D printable
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Geometry
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9428 polygons
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/ 11052 vertices
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Unwrapped UVs
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